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jacobwax

21
Posts
A member registered May 24, 2025 · View creator page →

Creator of

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By the way, there is now an endgame, technically. Although I need some more time to make a end screen, the current endgame is 1.00e100 fish. I added an exponential upgrade at 500 MF to incorporate this new number.

Alright, the code has been updated. Should work now, and a "BOUGHT!" effect has been added to have easier clarification.

Okay, it seems to update, just not play an animation when clicked. If the price and upgrade amount still update when clicked, it should still work.

You can't? Strange... Does the push animation still play? Because that's an issue I had while coding it. I'll review my code and see if I can find the issue.

I'm guessing kill a certain number of enemies on the current zone.

OK, thanks!

I already have the amount of twig for nest 4 lol

Just use a lower rod then

Still riding on the 500 quadrillion Abyssal Glows I purchased at the end of evo III

Okay, what are the milestones? Also, how do you get gear in the expeditions?

The flock thing for the seagull, it multiplies it like the sparrow, right? I only have 1 seagull and I just migrated...

From what I've seen, you just kinda don't. You fight them, they fight you, you kinda don't do much damage at the start sooooooo


Yeah, there's pretty much just leveling up and putting points into DMG and HP and somehow getting gear (idk how to) until you become a tank, I guess.

Time to absolutely destroy everything with a parrot

ROGUELITE ADVENTURES? This is gonna be fun lol...

Yes, of course! https://jacobwax.itch.io/fishcremental-beta-ver

(1 edit)

Yeah, saw your comment on Birb. The fishing seems a little off but otherwise, you're nailing it. By the way, I've been making an incremental game, and would appreciate it if you checked it out!

awesome

This is so amazing. Been playing this since it first came out, gotta say this is one of the best idle games I've ever seen. Idle multiplayer is such a great concept which you executed beautifully. The skill tree is also great for progression and the evolve adds a bit more of an idle aspect with the goals. Reminds me extremely of Tower Wizard, another great idle game.


The customization options are great, and the chat works flawlessly, The fishing is an awesome way of mixing idle with luck based mechanics. 


I honestly have no complaints for this masterpiece. Hope this project continues.

Huh

Yeah that's weird. What do you have planned for the mechanics?

Absolutely random observation. That town looks like the village from Idle Slayer (by Pablo Leban). Any correlation?