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JacobDaddario

5
Posts
A member registered Oct 06, 2021

Recent community posts

I feel you bro. Samesies

There's a good game here, but understanding the premise of the card game, what the risks and controllable elements are, is difficult.

The art is really cute, and I think there's a fun idea here, but it's difficult to understand what's actually going on.

Great game. There was a floatiness to the movement, and it was a little hard to make jumps in a way that was irritating at times rather than challenging. Game is super cute and fun and a compelling idea.

This is a nice idea, but it suffers from some issues of execution.

The UI has a lot of shifting components to it. Changing states changes the nature of the cards, which makes the outcome more clear at times, but with some of the arrows can be a bit confusing.

Additionally, those cards in the stack shift as you play them, I've frequently misplayed cards as a consequence. It's not apparently clear what the trade-off is in terms of selecting moves, you can tell you have a timer, but it's hard to know how your decisions directly affect your likelihood of success.

Finally, the cards are one of the most important elements of the UI, but they aren't distinguished and it's not immediately clear that the numerical hotkeys are how you activate them.