Cool game. I like the little visual details like the scroll unrolling towards the end, the walls impacting when you lose armor, and the little guys hopping off onto the UI. Mage tower might be a bit OP. It would be nice to have information about what each resource does when hovering (early on I had forgotten that units mult your damage and couldn’t figure out why I was doing zero damage). Gamefeel is good, though an optional speed increase would be welcome. I’m typically not a big fan of auto-battler type games but I liked this one.
Jacob Albano
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A member registered Dec 12, 2013 · View creator page →
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A tiny point-and-click adventure I never uploaded for some reason
Adventure
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Rick Flannel's Stunt Coordinator Coordinator comments · Posted in Rick Flannel's Stunt Coordinator Coordinator comments
Cute game. The balatro inspiration is obvious but the theming is fresh and the inverted scoring system is a cool idea. My one criticism would be that a speed increase to the animations would be very welcome, especially later in the game when you have a bunch of score effects happening. I did softlock myself at the very end (against a kid who needed 2000 score to beat) by discarding my whole deck.
Billy Bob's Completely Normal Adventure comments · Posted in Billy Bob's Completely Normal Adventure comments






