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jacksonke

6
Posts
2
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A member registered Feb 06, 2025 · View creator page →

Creator of

Recent community posts

Fun game with cute aesthetics. I really like the UI, particularly the carrot/cabbage counters. The rabbits are also really cute, though I was constantly annoyed by the ears hitting the things above me, lol. I would be interested in a little bit more backstory about how we ended up here.

The aesthetics of this game are really, really cool. It's pretty impressive for the amount of time that we had. I had a little bit of a hard time navigating, but I think that could be helped by zooming out with the camera a little bit? Otherwise, loved playing it.

The concept and narrative of this game are fun. The coffee-throwing mechanic seems to be a little bit buggy, but the idea is still cool. It could be interesting to have more defined groups of moles coming at you, like in pairs/triplets, to make it harder.

The aesthetics of this are really cool. Just enough pixels to differentiate the characters. The coffee shop idea is cute and I enjoy the idea of an errand-running game. I think that some extra pop-ups and dialogue to help point the player towards key npcs could be helpful!

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This is such a cool idea! The mechanic is fun and easy to pick up. I consistently struggled a little to block the very first shark, so maybe a slight delay on the first shark could help to orient the player. 

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This is a really cool idea! I like how easy it is to tell what you are supposed to do. In the future, maybe the conveyor belt could speed up as you get more cash, making it harder as you go.