Please update so that bosses can still use grab attacks when you are out of health.
Have you considered a Crushing Force cinematic universe?
Any chance of an option being added that attacks can only KO if it's a grab move being used?
So there are unique round ends for all the grab moves, right?
Planning to put this on Steam early access?
Also, how about active size play, with characters changing size mid-scene?
Thinking multiple dog sized sized dire rats just piling onto the protagonist in one little den fullovem. I just like ratty gangbangs :3
Hordes of rats, maybe oviposition somewhere?
the game crashed when i attacked scotland >:U
I like how you put the key that wipes all your progress instantly right next to the button to advance a turn
Rolling doesn't seem like a better way to get past obstacles than just running.
Climbing over low obstacles seems to be broken. the animation plays but i don't actually get over the obstacle.
This game looks wicked cool, and difficult.
I'm not a genocidal maniac anymore. The breaks on the murder train worked
Trying to end a genocide run is harder that finishing it
Okay, fine. round 2
Welp. I'm not doing that from the beginning again