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Jackalshorns

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A member registered Sep 11, 2019

Recent community posts

(1 edit)

A couple of quick controls scheme fixes to make the game more approachable:
1. Display default key mappings on the SIDES of the board (like Heroes of the Storm does). EDIT: See that you get this display on PAUSE. But I'd still have a trimmed version of this appear all the time, player can remove through a setting.

2. Allow players to remap keys... I expected TETRIS to be left side of KB (ASDF), AVATAR to be right side (Arrow Keys)

3. This game would be MUCH more fun to play with a dual-stick controller. Add that :)


Camera/Board layout fix for easier player oboarding

1. Start with smaller board that is more zoomed in so player can get a sense of the key elements and see them more clearly

2. Have avatar, monsters, items stand out way more (color, size). They blend into the maze background.


Great concept and initial execution. Look forward to playing newer revs.