Lol, happy to hear a camera bug made the experience more enjoyable for you.
j_rara
Creator of
Recent community posts
It's challenging but fun. In the second level (I think), there was a point where I couldn't tell where to go next because I couldn't see any planets. I just had to sling shot out into space and then saw that I missed the target. Not sure if that is part of the experience, but I was thinking it would be nice to zoom out or always keep the next planets in sight so you don't have to guess which way to go next.
I got a good laugh when I discovered I could just fly in a circle, run out of fuel, and buy more fuel before I crashed. Though this strategy didn't help me get further :-D. The plane pitching is very sensitive. Pitching too much results in an endless loop of overcorrecting until you finally crash. Maybe that is by design and in that case well done!
Solid gameplay and well polished. I think there's more potential here for sure. Some traps or enemies could make the experience more challenging. My only critique is the level swapping feature was a bit cumbersome. I think giving the player control over which level is chosen next would improve the experience. Especially if later levels get more complicated. Cycling between more than three levels in the current implementation would be frustrating.

