I was definitely thinking of games like getting over it and only up (and elden ring but you know... kinda very different game :D ). Really happy to hear you had fun, going for gold was my motivation when testing the levels as well :D
IYIFlame
Creator of
Recent community posts
Art is beautiful, I absolutely loved it! I also really like the music.
It would be nice to add audio for jumping, dashing and attacking.
Like the others mentioned - it was strange for me that I had a sword and did not get to use it for several levels. Also was confused by the shop appearing and the fact I had to jump over it to pass through.
I liked it ^^
Very complete game overall! Love the fact you can run out of ammo and you can change weapons and pick up powerups as well. The rolling mechanic was very cool too. Interesting art and I really liked the music.
It does have some things that can be improved tho - I got stuck in the wall a couple of times because of being shot by a lot of things. Also the walking is a bit too slow and takes a bit of time to start,if it is snappier I think it would be a big improvement. I managed to get to the last boss but I could not get past him because he just wouldn't die, I kept firing all kinds of weapons at him, even stood right in front and just spammed. He didn't seem to want to chase me either so I couldn't get him out of the way.
Great work, especially since the engine is yours!!
I really like the aesthetic of the game, nice color scheme, ui and music. The idea is great and I love to see some lore/story behind it too! I think it needs better balancing tho (or i'm just bad at the game) - I got biscuit monsters waaay too often. Pretty much every time I risked it I would get between 1 and 2 of them.
Very cool game!
