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Iviqrr

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A member registered Nov 04, 2020 · View creator page →

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I love this game, playing it on a Anbernic rg40xxv through portmaster, but that final boss is just insanely difficult compared to the rest of the game, not even because of his attack patterns but because the hitboxes on the little bees he sends out are horribly inconsistent and the way the bees spawn out of the ground is inconsistent too, which ends up in you getting hit half the time. Overall amazing game but the final boss is horrible design for how inconsistent the hitboxes are.
edit: Also, half the time the ammo/health that spawns from the bees you stomp ends up flying off the screen/out of reach.

Awesome game, great atmosphere. The electricity sound effect is a bit harsh on the ears, it took me a few minutes to understand that I was running out of fuel and not dying to collisions. But other than that, I managed to finish the game and the artstyle is really clean. Cool idea overall.

Thanks Maddie! 

I designed that level, I think i'm sorry? hope you were able to get through it atleast ^^

Really fun game, level 5 took me way too long to complete, followed by 7. But it's really nice that you let the player choose which level they want to do at anytime so the difficulty curve isn't as important. Could use some simple music in the background, but to be honest I didn't really notice the lack of music since I was scratching my brain trying to figure out how to beat the levels. Great Job!

Damn that's a really impressive game for just 48 hours, Good Job everyone that worked on it! The aesthetic and gameplay really reminds me of old WarioWare games and it's a lot of fun. The music is really catchy but the distorted sfx stand out a bit too much to me, though that's up to personal preference and fits the 80s theme you seem to be going for. Overall beautiful and fun game for just 48 hours!