Hello Toe Stealer!
I don't usually comment due to college work + real life matters but I really enjoy your thoughts on this but...
Speaking from my perspective as a developer, I genuinely value criticism and feedback on my work. However, I feel as if this criticism isn’t well-executed, as the tone comes across more like a rant than constructive critique.
You make valid points regarding the game’s execution, and I want to acknowledge that those criticisms are being taken seriously.
It’s also important to note that, at the start of this project, it was just me and Seven working on the game. Despite that, our goal has always been—and continues to be—to improve the overall experience.
Since the earlier versions, I’ve been actively revising and improving the dialogue, narrative flow, and presentation. The project is now backed by a larger team, allowing us to refine the writing, improve the art, and strengthen the game as a whole.
That said, from a developer’s standpoint, feedback is most productive when it’s delivered in a way that encourages discussion and growth. Even valid points can lose their impact when wrapped in sarcasm or dismissive language.
Constructive criticism is always welcome, and we’re committed to learning and improving with each iteration. Ultimately, the goal is to create a stronger experience—and respectful, clear feedback is what helps us get there.
