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Ivan-Tigan

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A member registered Jun 12, 2019 · View creator page →

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You can use any game engine you like. Most game engines should have support for HTTP GET requests and tutorials on how to do them (which is what you need for this jam). 

Hi, we do not have strict limits right now.  Feel free to call the API route as often as once every 5-6 seconds (you will just identical responses in a smaller time frame) or less often based on your game's needs. Don't worry about optimizing your API calls.
 
By the way, it's great that your are learning to use APIs. It's an excellent skill to have. If you need help or have any technical questions I am here to help. Feel free to let me know what programming language and/or engine you are using and I may be able to give you some tips. 

https://docs.lay3rz.xyz/game-jam-tutorial

If you have any questions feel free to post them here or on the discord.

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NFTs :

https://lay3rz.xyz/CollectionDetails?collection=KT1R728M8MHzmi2sUJasGu5Xfwyq9JTH... 

Download Images (all resolutions and with/without background)

https://ipfs.io/ipfs/QmQtEv8TBy7Niga73vu78gF1BpCPiwPbnsyQM9Z81KDxdj

https://drive.google.com/file/d/1pEOsUZGUQS2WE0WI5Dijlg-MKELwF3gb/view?usp=share...

The Hourglass
The Disco Ball
The Fireball
The Winged Shoes
The Mystery Box

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I played against myself and on the same machine and the networking seemed to work.
The mechanics of pushing and pulling are easy to understand and give the potential for a lot of fun. 
The game has a very cool art style and nice animations, especially going up the tower. I like that I can over the grass and flowers to flatten them - a nice touch.
The character falling to his back and getting stuck happens when very close to the edge. Other than that the game seems to be working well! Just be careful about players joining with the same name. Great work!

Excellent platformer and I can see the potential for speedrunning. 
I noticed that some segments were designed in such a way that they can be beaten with multiple paths and some are riskier but potentially faster. The mechanics were very clear and the visuals support them very well as they give feedback on when I can and cannot dash and when I am white (and can climb) or black and can go through the balls. Excellent use of animations, particles and sound effects, too.
Great work!

Thank you so much!!! Very happy that you enjoyed it! :)

Thank you very much! I am very glad you enjoyed it! 
I tried playing your game but I had some problems on Linux with Wine. I would love to try it out if you publish a Linux build.

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I challenge everyone who sees this message to a duel!
Reply here with a date and time and we can play :)

RECKLESS community · Created a new topic Feedback and Ideas

Give us feedback and Ideas.

Ivan Tsoninski is inviting you to a scheduled Zoom meeting.

Topic: Reckless
Time: Jan 17, 2021 05:30 PM London

Join Zoom Meeting
https://us04web.zoom.us/j/79313085535?pwd=alUvRW5oUFhGUUtPMS9NS3hzRTZsZz09

Meeting ID: 793 1308 5535
Passcode: reckless

Hello you won the prize for second place. Add me on Discord so that I can give you your prize - IvanTigan#7327 - Capital I and capital T. 

Did you make the music and the singing? :O

Snowball projectiles next update? :)  

Thanks :D

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You should zip all the files and upload them as one, including the Data folder.

Thank you!

The custom cursor for example.
I have looked around but I couldn't find a way to do that much customization.

There were multiple unnecessary executables in each zip file which increased the sizes for no reason. I have removed them to cause less confusion. The game stays the same though. 

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Simple example level: 
https://pastebin.com/Aj4y5GKz

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Press [ on your keyboard (inside the game) to copy a level and then create a pastebin and paste it inside.
Copy a level from a pastebin found  here and then press ] inside the game to load it.

S and Down arrow for shooting -> My arms can play against each other.

Nice fire

A true virtuoso when it comes to sound effects.

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WASD to move; E to activate switch

Left click on menu text PLAY WITH SOUNDS FOR FULL EFFECT!