Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Itzamn

45
Posts
1
Followers
A member registered 13 days ago

Creator of

Recent community posts

The tetris level is pure eveil ahaha
Loved the humor in everything, and the  gameplay is really fun. Had a blast ! WIih the song looped a little bit less soon.
Congratz had a lot of fun :)

Lots of good ideas. The mix of real time with the sun going down with turn by turn mmoves for the duck and ennemies is cool. I also like the mimx of 2D/3D and how it interacts with the shadows and light parts we must avoid.
As the others said sometimes it's a bit confusing to understand when an ennemy attacks and I wasnt able to fully understand everything that was being said in the background (which I have no doubts was quite funny).
Art is really charming. 

And the duck is super cute, loved the little animation. 

Got everyone's good end first try eheh

Loved it ! the game being fully drawn makes it very charming, the writing is really quite good for a jam game. Really love the idea of the game.  Oh and well done on the music and sounds too ! Honestly only problem is that we all wish there were another day in the game ahah
congratz !

One of the best game of the jam. Fun game with fun execution, the meta humor with the gameplay lands really well. The drawn assets are also really cool, love the art direction !!

Lovely take on a balatro like game. The whole discard, draw and queue system surprised me at the start but it's a really interesting take on the genre, adds some interesting strategic choices
Game looks really good too, the cards and their animations are really pleasing :)

Awesome !! Super cute frogs and pretty creative and fun way to use the theme.  Music is also super cool, and the level design is great.
One of the best entries

Very cute pixel art and really good idea/concept. The core gameplay is fun enough that pretty simple levels are already fun enough, I like how you implemented the idea of a countdown of jumps.Gameplay was smooth too. Cant ask much more from a jam game, well done !!

Congrats on making everything and submitting the game ! The vampire's animation is cute :)
My biggest advice would be to make the music loop a bit longer as it can get a bit repetitive. Liked the idea otherwise, and again gj on making everything yourself !

One of those game I would have spent afternoons on when I used to play flash games ahah. The gameplay is super fun the physics in the game has the right amount of simplicity.
 
Super polished for a game done in a game jam. Lots of charms in everything, the music, sounds, art, narrative, enjoyed it a lot !!

NICE APE
NICE SOUNDS
NICE GAMEPLAY (but I'm bad tho)

NICE


Really fun game, interesting take on bullet hells :)
Movement is finely tuned so the gameplay feels good and smooth. Right amount of vfx to help it all be smoother too.

Congrats!

(1 edit)

One of the best looking games I've seen in this jam.  The rendering and color choices are amazing. As the others said it's impressive to do this in 4 days ! Even had the time to craft some story 
A bit unclear how the units will work at first, but since you can easily retry your choices and the flowers stay at their place, I didnt feel any frustration at all !

The gameplay has so much potential, with enough variety and bigger maps or events on the maps itcould be a great puzzle game like into the breach.

Very cool game :) keeping the friendly fire makes the choice of which monsters to attack really interesting. The atmosphere with the pixel art and music is also well done, the fire dimming out is also a nice mechanic to make it harder as time goes on. The art is nice, I just wished the ennemies were a bit more visible against the background I had a little bit of trouble seeing them pop up sometimes, but it's a nitpick.

Congrats !!

Honestly impressive to make such a rounded game with good level designs on an idea this original.
The whole vibe of the game is cool too, right amount of humor, the art/design is good, the sounds are funny and well balanced. Congratz for the banger game

Nice premise, like the idea of the ball bouncing or sticking. Actually fits well with the countdown because it incites you to use some quick bouncing angles while the sticky one is safer but not as fast potentially. 

I wish the spike hitbox were a little bit smaller but maybe i'm just bad ahah. 

Well done !

Art direction is top notch ! Really, the whole premise, humor and artstyle mesh really well together, game has a lot of charm.
Gameplay wise it's also super fun. It's basically just juggling some countdowns but the presentation and how you navigate from one task to another makes it very fun and satisfying.

Love having the music with the pigeon sound too, only little detail I'd mention is that maybe the music loop is a bit short. The sounds are all great too
Good job I enjoyed it a lot, impressive for a game jam !

You're welcome !
Do note that I did overall enjoy it and spent some time on it so well done :)

Lost at the last monkey but my consciousness wouldn't allow me to win the last one :'( Jokes aside, well played, strong atmosphere in this game and the gameplay itself is actually quite fun, made me tryhard quite a bit. Well done !

Heey, thanks a lot for your nice message !!

About the rules we understand yeah, we wanted to add more variety to the rules too, something like what you proposed, adding random moonkeys/animals in the countdown to make it less predictible, using the colors we add to skip or repeat numbers, etc.. 

We made the choice half way through the jam to focus on making the little world as enjoyable as possible and focus on the juice 馃 rather than the gameplay. Glad you still enjoyed it ^^

And once again 

(1 edit)

Really fun semi-rage game. Idea is really creative and it definitely gives you that "one more try and ill get it" feeling. Design is pleasing too :)
Edit : Looking back at my comment I didnt sell it well enough. It is one of the best ideas and honestly most well rounded games of the jam, and one of those where I spent the most time

Very creative and enjoyable, the idea is really good. I spent way more time on this than I thought I would ahah. You end up having to time the seconds hand while strategizing where you want to pause the other weapons, once you get the rythm going it's a lot of fun.

Simple and very effective. Love the individual animations for each bird. And game felt both relaxing and nervous while being fun !
Always happy to see some love for birds.

The idea of the weapons are cool. It does feel pretty rewarding when you manage to stop some enemies in time and pack them for the explosion :)
The movement is a bit rough,I wanted to see more of the map at the top but I'm too bad ahah.
 I feel like maybe the jump should go a bit higher and the dash is really hard to control and slippery.  Kinda wish we could fly in the game, would also make us feel more like a cell in a body ahah

But overall pretty fun, the main gameplay of setting up explosive reactions feels good ! And I like the whole idea of being a cell fighting the germs. The art has it's charm too :)

Fun little hard game, but the difficulty goes well with this kind of game !  The art is nice, well done :)

Fun little hard game, but the difficulty goes well with this kind of game !  The art is nice, well done :)

Love me some auto battlers. Cute pixel art and sounds are good too, gj ! The usage of time as resource to balance when to shop or not has a good potential for new mechanics

Impressive for a first game wp ! 
Dash is hard to use ahah
Otherwise I digged the game. Kinda feels like those platforming levels in mario games with only colored simple platforms that move, the world and character have a nice art direction.

(1 edit)

WP ! Really enjoyable game, douns a good way to make simple arithmetics fun and a good use of the theme.

The minimalistic design is well executed, game feels nice to look at.

The only thing separing this game from perfection is a bigger hitbox for the bite because i'm bad help

Good job, lovely game and mood and idea and design and everything else 

Damn
Reaaally good game, especially for a 4 day jam. Well played. Whole art direction is good, pixel art, music, sfx. Core gameplay is really fun, and levels are well designed so the game feels really polished.

Congratz to you !!

Gameplay is smooth, the timing on the parrys feel good and you can quite easily get in the flow with this game. SFX and music are cool too well done ! :)

Yeeeees, goooood, become moonkey


(jokes aside, thank you for the comment ! )

Banger top tier submission. For a jam game the amount of polish is impressive. This mix of sokoban and bomberman is such a cool way to use the theme, really fun puzzles  And congrats on the general level design , difficulty smoothes out well.
Really impressed, well done to you !!

Hey, I'm the guy that made the sounds and music.

Thanks a lot for your comment ! And really liked your game's aesthetic too, knowing you liked ours is touching.

And about the black mirror episode, me and the one that did all the moonkeys and background  literally watched this episode about three weeks ago ! Definitely was an inspiration :)

Thanks a lot !!!  The moonkeys were such a great inspiration I had to give them a song up that could represent how great they are 馃Η馃惖

馃Η馃寵馃惖馃寵馃Η

(1 edit)

Thanks a lot for your comment ! Gladd you appreciated the whole vibe ahah. Glad the moonkeys pleased you like it did for us ahah

Thank you very much :)

(1 edit)

Nice concept ! I can really see lots of potential variety in the puzzles by changing the speed in the boxes or making new tools and ball types
Some nice art/animations or sounds to juice it up and it'd be really neat 
Sadly I had what I suppose is a bug after 5/6 levels where it looked like the toolI was supposed to use wasnt in the tool box  but somewhere random on the first ball box, and I could not move it so I couldnt do anything to pass the level.

Really liked the atmosphere. It does accurately portray how dreadful waking up is :')  Good artistic direction ! 
Especially for a game about an alarm clock waking you up ahaha 

Sadly had an issue where I had no nightmares available left so I couldnt pass to the next level :(

I like the gameplay idea, but took me some time to understand how the stars seem to work was a bit confused.

Well done to you !