hello. thanks for the comment! the audio actually wasn't much work, i just simply made a chiptune tune that's actually 1/4 of a measure, looped it, and just pitched it down drastically as the days went by or reversed/slowed it down, or both! thanks!
Sock Boy
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hello. thanks for the comment! i'm very happy to hear that this game was your favourite out of the ones you've rated! because of the short deadline and many other reasons there is some lack of polish. yeah that was my intention to make day 6 creepy.
i'm very happy to hear that you want this to be a full fleshed out video game! post-jam i may continue work on this game.
hello. thanks for the comment! i was thinking while making the game if the changes would catch some people off guard (one of my QA testers wanted to stop playing when day 6 came because it was "too scary" for them! even after assuring there wasn't anything scary they still refused). you'd think things would be the same because the theme is literally just "loop," right? well, not really in this case haha
hello. thanks for the comment! before release i actually had some QA testers play the game and they said pretty much the exact same thing you said! because of the code that was held together by duct tape (slap in the engine the game was made in there if you will) and the rather short deadline, there wasn't much polish as i wanted there to be. nonetheless i'm still glad how it turned out and that people are liking it!
