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ItsLongy

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A member registered 89 days ago · View creator page →

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Thank you so much. 

Please let us know if you beat it. 
I do warn you the second last level is quite hard and tedious (maybe too much so) but if needed message us and we might give a hint

Thank you. Yes in hindsight that would've been very helpful but just couldn't do it with the time restrictions.

Thank you so much your comment means so much to us! We are so glad you enjoyed our game!

Great game! We are glad to say we made it to the end! Awesome twist on an old school beat 'em up to fit the theme and great enemy design. We especially loved the artstyle and animations, super cool and very unique! Honestly that last level was a huge struggle but the satisfaction from finally beating it was so worth it. Great game would highly recommend! Cool little puppets of VC and FC at the end as well.

Again awesome work guys.

Thank you so much the second last level is really hard and takes alot of trial and error and redoing the same moves as a couple lives ago. 

Really appreciate the feedback though we were so happy with our finished product. Its our first game ever so there was alot of sleepless nights and time put in to figure out how to implement our idea

P.S. One of the buttons definitely does work

Haha, One of the buttons might open the door *wink*

This would be a sick idea tbh.

Honestly really fun game, love the cozy artstyle and very interesting mechanic to possess bodies to complete puzzles. Good work!

Thank you so much! Glad you loved the puzzles. We had a blast making them and kept tossing and turning on whether some might be too hard or too easy. We actually ended up with one extra level that took an ungodly amount of time to complete which we ended up removing as to not bore players. But SOOO Glad you enjoyed them as much as we did.

Fun idea death switching the play area is a great mechanic to switch states and bypass obstacles. There were a few moments where I got to a position and had to use 2 potions to switch though causing me to wait 5 seconds just to realise I'd spawned over spikes. Great concept and stuck to theme really well

Nice concept, I also had alot of trouble getting the eggs and bacon in the pan but very entertaining concept. Great ideas in the other comments. It would also remove some of the frustration and add another element to the picking up trash if you made the pickups stick to a set length and be able to be thrown. It was a little annoying trying to put it into the bin just to hit the trash on the front lip and all of a sudden the trash is so much closer than it was originally.

Great concept tho, can see this being very enjoyable with some small extensions. 

Nice concept, I also had alot of trouble getting the eggs and bacon in the pan but very entertaining concept. Great ideas in the other comments. It would also remove some of the frustration and add another element to the picking up trash if you made the pickups stick to a set length and be able to be thrown. It was a little annoying trying to put it into the bin just to hit the trash on the front lip and all of a sudden the trash is so much closer than it was originally.

Great concept tho, can see this being very enjoyable with some small extensions. 

Very cool idea. I loved the twist on the theme as death isn't an opportunity for you but an opportunity to save others. Took me a minute to realise I was meant to be timing my blocks but after getting that right was very fun. Feels like you could implement a wave system into this very seemlessly. 

Great idea and game loop super fitting to the theme. Took me a second to figure out the timer was me bleeding out but on my next run I had alot of fun taking my time to take out enemies then switching it up when I got hit and having to speedrun taking out the remaining enemies. Very fun, Great work

Great puzzles, left me stumped for a while but kept me engaged for long enough to figure them out. Great difficulty scale and introductin of the new seed variants. Very fun great game.

Very fun and great game loop. My only wish would be that the characters would have a tell as to which outcome the player is to give them like ash on the arsonists etc. rather than being told which they deserve but fantastic idea. 

Great first effort bro very nice artstyle. Loved the concept, simple idea  of when life gives you lemons tied into the theme very well!

Very fun game, great idea and theme integration. General game loo was great and with a few extra upgrade options and mixing up the bacteria spawning a bit, I could see this being a very addictive game.

Very enjoyable, and great artstyle

Love the mechanics, and visuals look great! The lighting and artstyle are especially appealing!

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Thank you so much, this is our first game, really appreciate the feedback!