thrilled to hear you enjoyed it 馃挅
ItsKaceyTime
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A member registered Dec 02, 2019
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Yep! The way that we made the mesh for the maps ended up being quite hard to work with (we used heightmaps) so the normals were definitely a pain. Thankfully Olivia, friend of mine who did a lot of the programming with me, was able to work out the worst of that. Thank you for the kind comment, very glad you enjoyed it!

