When WebGPU is enabled, everything becomes normal but the model doesn't render. But when it's off, the model becomes visible and dark-ish (it's visible when the camera isn't close to it) and the whole layout goes.. like this in the image. WebGL2 is used too, and worker mode is off. I think I did it like The Rendera c3p samples, but the results are different for some reason.
And yeah, I understand that it's experimental, and I'll be keeping watch on the updates. 👍
EpicTDD
Creator of
Recent community posts
The visuals are pretty decent. I like the creativity and how the unique the game is. But some of the levels did get me frustrated quite a lot. The levels and the bosses can feel unfair and frustrating, although it could be my skill issue (giving little chance to react to the bosses and also dying repeatedly). The game focuses on a lot on trail and error, and also adapting the gameplay (took me a lot of deaths to pass some of the levels).
It's a demo anyways, so there is room for improvement. Overall, I like the game, and I'll continue to support it, and your YT channel.
Pretty basic and simple game. I love the old school and space visuals. The game gets a lil' harder the longer you play, but there isn't really much other than shooting the same enemies, it's still kind of fun though (I kept shooting the enemies and almost got wrecked from behind lol). The game is good for a basic space shooter.






