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Italianoit

4
Posts
A member registered 86 days ago

Recent community posts

Great game! It has been following a good path so far, but after this new update, it kinda needs a optimization improvement. My phone isn't the best, but it can handle far heavier stuff just fine, but by just using the menu and going into battle in some specific areas it  already make it start stuttering. Not to mention the menu being quite buggy, as it select options while I'm not clicking on them. Nothing game breaking, but still mildly annoying.

As a suggestion, could you add a way for the companions to also attack the opponents? Maybe not deal dmg directly, but inflict effects on them with unique animations, such as scissoring, fingering or even some more crazy ideas like: maybe an effect that transforms one of the enemy girls into a futa and she start attacking her allies (if she has any) instead of the protagonist. Also, a new animation for when you defeat or gets defeated would also be welcome. Having only one isn't bad, but it gets tiring after so many times. Of course more attacks would also be nice, both normally and with the lust meter (maybe a change that you can only do the cum attacks if you have a certain amount of lust? Just so you don't solely rely on TP and MP to do most stuff). But I get it if its too much to add. as long as you keep updating the game, I'll keep coming back.

Sure, but what statistics? Popularity? Downloads? At least explain it clearly here on Itch.io. You can't expect new people (or those who aren't on your discord server/following on other social media, like me) to know exactly how you operates. Most games that gives content earlier to supporters also give a ETA to the same content to arrive for free to the rest of players.

I'll use Eternernum as an example; once 0.10 releases, the top donors will get it first and it will slowly be available to cheaper tiers, and then be completely free. It will take 40~ days from top to bottom, and that makes a huge difference compared if it was just "when we feel like it". With a set ETA, players can come back later at the date that it was set and play it, rather then checking it daily. It gets tiring after just a couple of days, and with no ETA, it also gets much easier to just forget about it. I didn't forget because I'm interested in your game, but you can't blame anyone if they don't come back.

I'm criticizing you guys because I want genuinely the best for the game, but it won't come unless you also start taking it more seriously or handling it better. 

Honestly I don't get you guys. How are we supposed to know when stuff comes for non-paid members if no ones tells it? Are we supposed to come check it everyday? Join the discord server and beg there? Come on, that's just bad communication. If you wanna make content exclusive for paid membership, sure. But at least show how things actually work for everyone. Not to mention, DEVLOG being just for patreons? Why? What's it hiding? That makes absolute no sense.

How about reading what's just below the patreon link? It shouldn't be this hard.