I think i may have been spinning that handle the wrong way... my bad
IssacChaos
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I think it's a very fun game overall. I think it needs some refinement on the movement controls. It's not super intuitive on PC and maybe being able to drag and move the maze directly (still limited to rotation ofc) would be good. The UI for the "pause menu" also does not scale properly. It gives me the same vibe of a couple of my childhood toys, which I like. Good game with room to grow. You should be proud of this game.
I think it's a very fun game overall. I think it needs some refinement on the movement controls. It's not super intuitive on PC and maybe being able to drag and move the maze directly (still limited to rotation ofc) would be good. The UI for the "pause menu" also does not scale properly. It gives me the same vibe of a couple of my childhood toys, which I like. Good game with room to grow. You should be proud of this game.
I will say I think you're right about tje pixelation, One thing I was debating on doing but didn't have time is having the enemies be 2d sprites on a worldspace canvas and have it bee kinda DOOM 64 - esque for the style. I do think the zombies maybe should be a litttle slower but I also like the speed... maybe more enemy variety with a slower and a faster variant ...

