That's a good idea! I’ll look into including it in the game.
iskanime
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You can also download the demo here: https://iskanime.itch.io/project-virtual-girl
Thanks for the feedback! We're planning to release version 1.5 in about a month. This update will mainly focus on new questlines, character stories, and some new interactions. Please note that there won't be any new scenes added.
Regarding the character misplacement issue, we know it happens occasionally and are currently trying to pinpoint the cause. If everything goes smoothly, this bug will be fixed in the next version.
As for future updates, we don't have any new content planned after version 1.5. If we can't come up with any new ideas to expand the game, version 1.5 might be the final one.
I’ve tried adding an LLM, and the conversation works fine, but the success rate of executing commands is relatively low. Many good models are censored, while uncensored models tend to have weaker capabilities. Overall, I’m not planning to integrate an LLM into the game at this stage. However, if models become more convenient and effective in the future, I might consider adding one in later versions.
The X-ray effect is also very good. We will try to add it into the game in future versions.
This is the game Discord server I created: https://discord.gg/rfwyDFt8
Regarding the pregnancy system, your suggestion is interesting. I've played games with pregnancy system before, and adding it to the game is a potentially good idea. However, right now, the game still needs a lot of development content added for the characters, which you can see outlined on her profile. Considering our development speed, this will still take a long time.
Pregnancy content is very complex, and it doesn't align with the main theme of developing the virtual girl. It's not an essential feature. We might consider adding it after the main gameplay loop is completed.
Thank you for your suggestion. Regarding graphics quality, you can now select it in the settings, but the effect might not be very noticeable. This is because the game is already optimized to reduce the load on the graphics card (GPU), particularly since real-time shadow is barely used in scenes. Therefore, there aren't many adjustable graphics settings. If the FPS is still low, we recommend lowering the resolution. This might be more effective than lowering the game quality settings.
Currently, the game can run on Core i5 from recent years, it should run normally assuming there are no bugs.
Yes, when a new version is released, you need to purchase it again to get the latest version. This may be different from the usual way of buying games, but for games that are still under development, it's not appropriate to charge the full price. Therefore, we've continued with a patronage model similar to Patreon, where you can get updates at the same price on Patreon.
I apologize for not having anticipated this situation. I have reverted the download method to be the same as before, allowing for direct downloads via itch.io. However, I still recommend using Patreon. There, you can download all of my works, not just this game, and it also provides me with income. Currently, due to payment issues on itch.io, despite sales, I have not been able to receive any revenue from the platform. I am making every effort to communicate with the itch.io administrators in hopes of resolving this matter.
This is proving to be quite difficult right now. We need to make a lot of changes to both the model and the program, or we'll run into problems like missing textures, no physics, and things being out of place. The fact that I used a VRChat model but didn't use its physics is probably the main reason it's so hard.
Thank you, as I mentioned in the introduction above, most of the assets in this game were purchased from Booth, such as the characters Kokoa and Selestia, and the scene 'Float in the Sky'. I have confirmed that these assets are allowed to be used for game production, but not many people are familiar with Booth and these assets.
The game does have an English translation. To access it, you need to enter the game and click on Settings(设置) in the top right corner, then click on Chinese(中文) and finally click "Confirm" in the bottom right. There might be an issue with the program settings not automatically using your computer's default language. I will fix this in the next update.


