It's still in beta since I've been running several playtests in the background to nail down the balance and mechanics. I should be making a "finished" version of the main PDF in a month or so. It's currently feature complete though. Just a little messy and with some placeholder names and prose that's sloppy.
I've not learned how to format V3 LCPs yet so that will happen after I've finished with playtests and updated the PDF. No timeline on that.
IsaTheEngie
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My players had a blast with this! It's got setting info in spades, tons of threads, and a pile of fun scenarios for a party to get into. You could easily make this into a two-shot between exploring Caleuche/The local system and the combat if your players are into narrative exploration. The combat also makes for a great introduction to Lancer at LL6 for players who want a taste of more advanced builds.
If you're reading this post and haven't checked this one-shot out yet, it's absolutely worth the read (and the donation)!
Thanks!
The base map with the terrain, lighting effects, and fill areas were done in Dungeondraft. The outlines and annotations were done in Krita.
(That was a WIP version while I addressed some things IRL. A full version with assets is now available, but I left the WIP one in the pack for people who would prefer it.)

