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Mini Dado

18
Posts
9
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13
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A member registered Feb 04, 2023 · View creator page →

Creator of

Recent community posts

So much fun and satisfying!! Good job!! Cant wait for the final release

Lots of fun!!! Wishlisted on steam and would love to see a full game out of it!

Super fun and super good use of the pals!!! hard but just right (except when i mixed up the left and right hand, but thats on me)! Good job!

thats great to hear!! good luck working on it!

Really like the pal system, it has a lot of potential to expand on the interactions with the pals, like giving them "friendship" mechanics that buff the neighbors, giving them "buffs" like hats and such. very nice!

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very goofy! I wish i had little pins so i could "pin" the nodes in place to make the funkiest of faces lol

Awesome example of simple and sweet! A bit hard but some very good "aha" moments when realizing how to place my pals so I could move. Very good idea and use of pals! 

Very cute and lots of fun! I love the lil bois and wish new types kept coming bc seeing new ones always made me pick fights with the bigger bois to get them on my team. Perfect example of simple and sweet! 

I love the idea and art and was so sad i couldnt go past the first level because i really wish i could play more! I like to think that the pals loved eachother so much that their bond was stronger than any barrier i put! 

If you ever decide to update the game (please do!!), please update the page so I get a notification to play it!

I would have loved to do walking animations/polis it, but that ended up being pushed further and further back on the to do list, we might add it after the voting period tho!
And yeah, resetting the crane is kinda like cheating but we kept it as a safe measure in case objects get stuck permanently. It is very hard to control what objects do when using physics so we decided to allow for players to "cheat" and feel sneaky about it than possibly punishing them by giving super hard or impossible machines!

Thank you for the comment tho! We want to keep working on it after the jam so hearing this feedback is great!

That was very fun! Its been a while since ive played puzzle games like that and im really a sucker for them! short and sweet, good job!

I had so much fun!! This was soo good. It really hits the spot for my tiktok-low-attention-span brain by keeping me busy with the fun match making of fruit requests and the strategy of the tower defense. Super well done!!

I could not play it unfortunately :(  

I love it! Please keep working on it! I would love a roguelike to 100% with a friend

I love it!! I had so much fun! It was super smooth, played super well and everything looks SO GOOD. It has such good potential to be a bigger game, I would love to see how you would expand on it with powerups, abilities, and interactions/contexts that need the two players to communicate (puzzles where the sniper has to shoot as the other dashes for example). My pal had to leave but we will try to get all the stars for sure!

Very simple and has a lot of potential to expand on it! I wish i had more information on the Pals (damage per attack, attacks per second etc) so I could make more knowledgeable decisions! It plays very smoothly and juicy, the animations are great! 

im excited to see what this game has to offer! Good luck and good job Chew!! Take your time and have fun developing!

I love the concept and it plays so nicely :) Its super fun, responsive, polished and cute, i can see this becoming a medium/long adventure with narrative and all. Good job!!