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IronGut

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A member registered Mar 03, 2025 · View creator page →

Creator of

Recent community posts

Ahhhhhhh gaddangit VRC why'd you have to go and change jigglesystems in a way that always breaks all the old ones!  Grrrr.

Thanks a bunch for the troubleshooting and for letting me know exactly what was going on :)  Greatly appreciate it, and I really gotta find a free week once I finish commissions at long last to just sit down and upgrade allll the existing models @_@ so many of them.

Ah!  Well it might be that unity is handling the toggle differently than vrchat does XD  I have it setup with the same lock code that I always have on the public uploads ;)  so if you know you know ;)


On an entirely unrelated note!  I love fortune cookies!  I get weird ones sometimes though, like the one I just cracked open has only 3 lucky numbers, 10, 20, and 80.  Isn't that odd?

Oh my gosh <3  thank you!  thank you so much :D  For being a big fan of my stuff and very much for going through the effort of finding me again here when Gumroad is being indeed stupid in order to support me <3  thank you so very very much ^^

Heheh of course you would and also hey there long time no seeeeee!

Which version?  the Blender version was made in blender 4.4 so you need at least that version to open it.  The fbx and SFM versions have worked for other people, so let me know the specfics and we'll see if we can get it working for you!

ok I'll take a look back at the unitypackage and redo it to hopefully fix the issue once and for all for everyone.  I have work tomorrow but monday night I have off to check stuff hopefully

Ah!  This is entirely because Vrchat does not like dynamicbones anymore, they've transitioned to Physbones.  In unity, go to the vrchat dropdown and in there is an option to convert dynamicbones to physbones.  Do that and it should fix things

his is currently a WIP model as I'm waiting on the SFM port to be completed, then they will be fully done and released.  For now, the Blender file is all that is available.

 Once again she will work in: BLENDER ONLY for now

This is currently a WIP model as I'm waiting on the SFM port to be completed, then they will be fully done and released.  For now, the Blender file is all that is available.

 Once again she will work in: BLENDER ONLY for now