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irespeakable

21
Posts
84
Following
A member registered Jan 14, 2024

Recent community posts

Thank you for the hotfix and explanations, I can say that I finally got the flow of the game after rough start! Extremely fun and challenging :3

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Take your time :3

Good question!
After some thinking, I remember that I clicked the button "Work till the end of the day" so late that I would earn 0 regardless, and that could have been the reason it was visibly looping through 0 costs and expenses.

I have used soda that day, but it was not from a vendor, to provide you full bug trace from user perspective:
0. Soda vendor had level 0, but two other vendors had level 1
1. I picked up soda from downstairs machine
2. I have shaken soda back in the ground floor
3. I have put it onto the dining room, janitor sitting place
4. It was exploding indefinietly and not dissapearing through the day without Infamy triggers
5. I placed another soda on some other desk
6. I had the bug with the button
7. Now I have invisible, infinite sodas on those tables :3

Thats the best I could do o7 Thank you kindly for being an amazing game designer.

PS
Do you also mean that improving vendor level raises how a trap deals damage? So for example Hardware Store level 2 makes nails hit stronger?

Game is pretty, but I really do not know how to play, do not get me wrong, tutorial explains how to play perfectly, but then suddenly I am hit with difficulty spike, which I attempted to overcome in two hours of thinking, planning and plotting, without any result.

To provide constructive feedback, I have gathered following points:
- the Hitlist feature (gallery) works, but the problem is that I do not know who is who as it does not show silhouette/pawn model,
- the same problem is with Prank Call, I am having a super hard time to guess, who did I prank call,
- I am struggling to understand the progression, I thought that people remain mad next day too, but that does not seem to be the case, I feel like I am wasting resources everyday,
- I am not sure, if I really suck, or everyone but intern is "tanky" as I spend entire day throwing everything at Janitor with no result. I do not know if that is a bug that they are not mad the next day, it seems to be a frustrating, to not know how hard my target is.
- I am getting a lot of "infamy +0", but the problem is, I do not know what infamy stat does.

Bug I found:
- shaken soda can does not trigger infamy, it explodes infinitely, even when model is gone through the next day,
- pressing the button "Work till the end of the day" zeroed my cash, savings and generated no income in a loop that looked and sounded buggy.

Sadly after two hours of enjoyable play, I have achieved nothing.
I am looking forward to stable release, as I know that this will be a banger :3

From positive things:
- menus are amazing <3
- music is fitting and fantastic
- game fluidity is 10/10
- everything is sharp and pretty, fantastic graphical design!

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I AM SO HAPPY OMG :3
Time to buy here and give on steam to my friends >:3c

LETSGOOOOO

I am in love with verification page <3

>:3c there is a challenge

:3 I like

Thank you kindly, all clear :3

Intro is fantastic, beautifully and simply cut, all items and icons are unique, colors are vivid, audio is great :3 It is truly worth waiting and I can already say that this will be amazing game < 3

There is a thing I do not understand yet completely - gameplay, do scenes in front of camera vary depending on combo score or employee type or angry employee number?

Secondly, the demo features only one camera as far as I understand?

ooooo! Letsgooooo

I am absolutely shocked, I found this game by accident and its AMAZING. Art is gorgeous, gameplay is engaging, puzzles are fun, world is extremely bouncy and clickable and music is top tier :3

Wishlisted on Steam right away and recommended to all friends.

Amazing value for 3 EUR.

At this point I do not play games of your studio for gorgeous art, for lewd things, for well made music or interesting ideas.

I play them for challenge. The fantastic set of minigames you deliver and high difficulty is amazing mix :3 
I adore your productions, fantastic job.

omg the map. THE MAP, incredible, fantastic update that starts with "I'm finally back from vacation" xd

Fantastic work as always

Absolutely fantastic and splendid! I love the idea, the gameplay and the ambient OST.

I found a very fun exploit, if you return to the menu, you can reset your health back to full

Huge and fantastic

New game of my fav game dev and some banger updates to the best thriller or 2025 YIPPIE :3 that is a good day

I never heard about this game but by start and UI alone I can say that this is amazing SCI-FI !!! Grand work

Huge and fantastic changes!

Absolutely fantastic! Best game of 2025 I played yet