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I Putu Raka

16
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3
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A member registered Sep 30, 2019 · View creator page →

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Recent community posts

I think this game definitely suits the prompt, except I don't know what the winning condition is.

This game is good, the only thing I would nitpick is the arrow speed. Or even if you want to retain the default arrow speed to be the same, at least let the player have some sort of progression to upgrade the arrow speed.

I LOVE THIS GAME, THAT ONE LEVEL WITH 3 POTIONS IN THE MIDDLE BOGGLED ME AWAY

The music is captivating, there is no real twist to the mechanic. But I like the vibes.

Might be skill issue on my part, but the game onboards the player a little too slow on day 1. The middle and top sections are not interactable (at least as far as I got to), you only need to jump the lower section.

had a good laugh, the game reminds me of older flash games

I like the philosophy behind it, but goddamn it I was expecting something more. Is this done?

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Honestly underrated, it's satisfying. But there are no layers to the gameplay, since I feel like you clamp the rotation speed, I might be wrong though.

I loved it, the out-of-the-box thinking simulations stimulated me

This is probably the best prompt-wise, props. This is a full game.

thank you!!! :D

I know we don't put any UI in the game (in which we should have), but getting hit by NPCs is basically subtracting your life by -1, and you have 3 lives (screen gets darker everytime something its you). You definitely can escape the hellhounds by just planning ahead. Thank you for playing our game! :D

thank you for playing our game! :D

Thank you!!! We're happy that you're enjoying our little game :D

I like the artstyle sooooo much