Sadly I only realized later that godot FMOD doesn’t support exporting to HTML so the audio doesn’t work on browser :( And I use the audio system to do a bunch of callbacks for timing and such, so the whole game breaks
pepsicorpse
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A member registered Jul 01, 2023 · View creator page →
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Didn’t find the initial look to be all that inspiring, but upon playing it I immediately felt the juice and find it a very sensible & fun take on the theme! The game window itself and its UI really is all that this game needs. I wish the stopping power of obstacles was perhaps a little more gradual, because it felt like I was being thrown into a fail state very suddenly some of the time. With some adjustments, I could see this being huge on mobile.
