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Invuro

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A member registered Dec 17, 2021

Recent community posts

(1 edit)

how do we unlock Mariam's optional quest

it is working now, thanks for the help

SCRIPT ERROR: loadsettings: Invalid call. Nonexistent function 'has' in base 'String'.

          At: res://files/globals.gd:331

SCRIPT ERROR: _init: Invalid get index 'mods' (on base: 'Nil').

          At: res://files/globals.gd:60

SCRIPT ERROR: _init: Invalid get index 'mods' (on base: 'Nil').

          At: res://files/scripts/mods/modpanel.gd:5

SCRIPT ERROR: loadfromconfig: Invalid call. Nonexistent function 'file_exists' in base 'Nil'.

          At: res://files/scripts/mods/modpanel.gd:74

SCRIPT ERROR: _ready: Invalid call. Nonexistent function 'dir_exists' in base 'Nil'.

          At: res://files/scripts/mods/modpanel.gd:42

SCRIPT ERROR: run: Invalid operands 'Nil' and 'String' in operator '+'.

          At: res://files/constmodinstal.gd:10

SCRIPT ERROR: _ready_system_check: Invalid call. Nonexistent function 'size' in base 'Nil'.

          At: res://files/scripts/mainmenu.gd:148

SCRIPT ERROR: clearstate: Invalid call. Nonexistent function 'clear' in base 'Nil'.

          At: res://files/globals.gd:410

SCRIPT ERROR: _ready_music: Invalid get index 'maintheme' (on base: 'Nil').

          At: res://files/scripts/mainmenu.gd:194

SCRIPT ERROR: _ready_credits: Invalid get index 'ten' (on base: 'Nil').

          At: res://files/scripts/mainmenu.gd:206

SCRIPT ERROR: newslave: Invalid call. Nonexistent function 'newslave' in base 'Nil'.

          At: res://files/globals.gd:419

SCRIPT ERROR: _ready_newgame_creator: Invalid call. Nonexistent function 'cleartraits' in base 'Nil'.

          At: res://files/scripts/mainmenu.gd:268

i don't quite understand what i'm doing wrong but it still is not working

so would that require me to try and reinstall the game and follow the install instructions to see if that fixes the issue?

i used the debug mod and it is coming up with this error

Error: Couldn't load project data at path ".". Is the .pck file missing?

If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

The crash happens on the first loading screen when the program is starting and without the debug mod i got an error saying "The instruction at 0x00000000007687E6 referenced memory at 0x0000000000000038 the memory could not be read" will the bugfix mod fix this or is there something i need to do to sort it?

the game was working perfectly fine for the first day but when i tried getting on it day two i couldn't get past the load screen because it constantly crashes i got an error saying that the memory could not be read, is there any way to fix this or do i need to give some additional information on the error report first