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Invariel

3
Posts
A member registered Jan 19, 2017 · View creator page →

Creator of

Recent community posts

I don't like the 180 rotate option that is offered by those games, but if I do a revision 2 or something like that I will include a button for 180 counter-clockwise and 180 clockwise to reflect what is out there.

Also if I return to this for a revision 2, it'll include alternate rulesets (NES rotation, ARIKA rotation, triminos, pentominos) and possibly customized rulesets (though that would be a lot of work for defining rotation rules) so that you can practice more to your style.

Thank you for your feedback, I hope you enjoy what is there.

I only realized that it was a Ludum Dare game after having played it to completion and leaving my comment.  You made something fantastic and I don't regret my time playing.

Happy to provide you with some joy by breaking the game in a way you didn't intend.

Cheers!

Also got hit with the softlock while streaming to Twitch and decided to frame it as unlocking an Endless Mode you never intended.  And then got softlocked again during the treasure section by the treasure hunter dying in the only place to exit the room.

Loved the concept and the twist.

Maybe as a potential fix you could make it so any blocks that are on the screen can be chosen for the next piece?  That would make it much harder to softlock somewhere.