Don't really have anything else to say other than
...yeah...
Good shit
Absolutely amazing game. After I finished Loner Dog I remember viscerally wanting more of the characters, so it's super exciting to see another game set in the same universe. Getting see the shit Argo mentioned Xelia did was awesome.
Every aspect of this game is impeccably done. The music sets the tone perfectly, and I like seeing the 3d models used in a visual novel context. I also like how you used the Loner Dog portraits along with them. Despite how different a lot of the art is it fits together very cohesively!
Being a brown trans anarchist, this story hit me like a truck. The monologue about sentimentalism being the death of you is gonna be burned into my brain for a while now. There can be no compassion or compromise given to the people that want us dead. Xelia could rant for hours more or let Mariette beg forever, but there's no other way the story can end. I also find the ranting nature of Xelia's dialogue incredibly relatable. I think if I ever had a conversation with somebody like Mariette, I don't think I'd be able to do anything other than rant and yell at them lol. Shit makes me wanna yell about my politics more in my art. The story has also given me a million new questions and head cannons about the greater world.
One technical issue u might already know about is that there are two sections where the music cuts out in the middle of the scenes. Definitely not immersion breaking or anything but I figured I should say something.
Keep up the good work! Love seeing everything you put out!
Amazing game with amazing craftsmanship, top notch work from everyone involved. I love how you all managed to turn the somewhat silly premise into a genuinely harrowing story. The utter discomfort that permeates the story, especially when Alia returns is amazingly done and the escalation into the end is really well done. I'm definitely gonna think about this game whenever I see a spotted lanternfly around in public now lol
What a ride, this was a hell of a read. It isn't to often that reading something makes me get up out of my chair with shock. I love how in Wilma's head we get especially as the fantasy of everything breaks down. I'm still not totally sure what to make of the ending but I also feel like the story couldn't have ended any other way. Amazing work
Thank you for hosting the jam! This jam's been one of my first real forays into doll and kigu stuff, and it's safe to say that I'm hooked.
I don't think I could say what makes a doll different from a human, but I think it's fun to leave it up to anybody's interpretation. I think perhaps her emotions and that desire for independence are what make her "human" despite being made of wood. Thank you for the kind words!
Amazing story and craftsmanship! Though I wasn't really around for it, I feel like you capture the era perfectly. I'm an outsider to kig for the most part, but this definitely hit the trans angle perfectly. I feel like most trans girls I know have fantasized about being an anime girl, this is just a somewhat literal next step for that. You made something really wonderful, the ending really resonated with me. I hope the two of them ended up transitioning.
Love love love this! I haven't played any of your other games but your style is incredibly unique. I'm really impressed with the visuals and writing. Some of the descriptions near the end made me physically wince. All that being said, the story was so confusing and I loved it. Keep up the good work!!!
Oh god this really hit close to home. I feel like you really captured a lot of the nuances of being trans and queer on the margins of society. I see a lot of myself in basically all of the characters in the game. At some points it almost felt like I was seeing scenes from my life played out on screen.
Your writing is fucking excellent. Everybody felt like a real person with their own personality. In a lot of games with a lot of characters I'll start getting people confused, but that just straight up didn't happen here. I also somewhat unconsciously attached people I know irl to these characters, which made certain scenes hit way harder for me.
I also really liked the way the text boxes are layed out, I don't think I've ever seen that done in a visual novel before, and you execute it masterfully. It definitely helps to have a lot of the text conversations laid out like actual text messages, and I like how you can move everything around to better organize it.
Also the soundtrack, I love it! Is there anywhere that I could find it online?
I said this about another one of your games, but I find your work to be aspirationally good. It captures the essence of being a weird druggy puppy and all the trappings that come with that. I look forward to see whatever you and the folks on ur team work on next!!!
This game is amazing, and all the more impressive being a first time work. Your writing captures Eleanor's Anhedonia really well, along with the emotions that come up in the later scenes as well. I feel like it's a good subversion of the whole "Getting swept off your feet by a scary outlaw" trope in the best way possible. Keep up the good work! I really hope you make more games, seriously.
Thank you so much for your kind words! I'm glad you found it refreshing to see her think maybe there isn't a right way to feel about her situation. I feel in many stories you just don't see that level of conflicting feelings depicted when that's often the reality of a situation. I'm also appreciative that you mentioned Tina not prying too much into things. That was very intentional, as again, I feel like those feelings of not wanting to talk about things aren't often respected in a lot of narratives involving this sort of things. I'm glad that you liked my game, thank you so much for taking the time to leave a comment :)