Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

InterloperLabs / dirision.io

5
Posts
3
Followers
8
Following
A member registered May 21, 2024 · View creator page →

Creator of

Recent community posts

Thank you for the kind words! I totally agree that our narrative could use some work, but we’re really happy that we stuck to a concept ’till the end. Big thanks from the both of us for playing our game!

(ps: I am having a great time with sushical chairs, best of luck!)

Yeah the wall of text is definitely a result of ambition and constraint. I figured that at the very least, being able to toggle it would give the player “the power” to read it at their own pace. If we had additional devs or more time, I could definitely see a full on tutorial.

This was our first collaborative game jam and I’m grateful for the chance to learn a harsh lesson on scope :^) Thanks for playing!

If you put a battery in a socket adjacent to a drill, then drive the worm over to the rocks (so that the drill is beside the rocks), it should mine it!

Thank you so much for trying the game! Definitely a bit of DUNE inspiration with the worm!

(1 edit)

Super cool! Would love to see this fleshed out some day!

(1 edit)

Bug spawning was something we never quite had a handle on, so it feels a bit random whether or not you start a successful run. The shop is randomized so getting a bunch of worm turrets early usually is the best strategy, but I digress.

Thank you for playing our game!