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insti

21
Posts
5
Following
A member registered Sep 08, 2022

Recent community posts

Nice work. Really liked this game. Having to hit exactly zero would make this game more interesting.

Nice work. There’s a lot of work in the background here for stats leaderboards etc. for a simple button clicker.

Nice Work. The ultimate idle game? When I played there was never enough rain to overflow the buckets!

Nice work. Loved the art style.

Nice work. Great progression curve.

Nice work. Invincible player made me play this game much longer than if I’d died on screen 2, good design decision.

My 1920x1090 screen is too small for this game? Unplayable for me :(

Nice. Great artwork, camera, direction.

Gameplay was a little limited, the only goal is to run around and stay alive?

(Played and reviewed the perfomance fix version.)

Nice work. Was fun with gamepad. I kept flying off the grid though :(

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Nice work.

I like the genre, the step countdown is more annoying than, helpful. I’d like to play a more polished post-jam version.

Nice game. Enjoyed the bomb defusing.

Nice work. A bit fast paced for me, but respect the concept!

Nice work. I really enjoyed this one. I liked the move-based mechanic rather than strictly time based.

Your daughter did some nice art.

Nice work, Love the art style.

Nice work. Always felt like I couldn’t see enough.

This was great. Nice looking, smooth minigames, cool theme. Nice work.

That was horrible, I love it!

I like the idea and the character art. Game was sometimes a little visually buggy, but great there was a tutorial! Shaking the slime seemed a bit pointless. Nice work.

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Took me a while to realize I needed to wave the crosshairs around like a madman to find a person/shapeshifter. Nice idea.

Really enjoyed the level design. Nice animations. Not a fan of platformers, so only made it to 13.

This was a bit hard to get into, but I liked the vibe. I wanted a 90 degrees rotates orientation for wasd, so that fried my brain a bit. It felt pretty random and fumbling around a lot at the start. It would be good if there were more clues as to where the next resource you wanted was.

Nice game.