Fun ! Looking forward to more complex puzzles :)
Inspirateur
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Seeing the little train go around its circuit is very satisfying, and I don’t doubt fun puzzles could be build on top of this !
Piece of feedback:
- I didn’t understand how the brakes worked at first (the train would not stop with 1 long press on the brakes)
- Once I understood how to use the brakes I stopped a lot to think about where I should take my turns, which kinda takes away the flow of the game (maybe allowing the train to stop isn’t such a good idea ?)
Thanks! I made this variant for the game (maybe it existed prior to that) and called it “Choss” which isn’t very inspired ahah. The goal was just to create a simpler game than chess for beginners and also remove opening theory for advanced players, but it probably isn’t as well balanced as more serious chess variants :)
I’m aware of the draw bug but didn’t fix it yet ahah
And yes, Carl probably didn’t use his power because you beat him very progressively ahah, which is kinda hard to do so well done!
The AI code is probably the cleanest part of the code, but the move generation phase is really lacking in optimisations, even though the algorithm is good 👍
Thanks for playing!
Merci pour le message :)
I’ve never seen alice “cheat” ! I’m not too surprised though as the whole code is a mess typical of gamejams.
To be honest I kinda winged it when I decided to chop the board in half and name the game Choss ahah. I had a working implementation of real chess but I thought the game might be easier for beginners this way… Turns out the AI was still a bit too hard for new players !
Thanks for playing :)
