So I was messing around with the dash in the new adventure mode, but I dashed into a change scene trigger, and sometimes some enemies would be hidden but still active. I also had the dash to ignore triggers too. Just something you might wanna fix.
InnerC0d3
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Castlevania Order of Shadows Golden Belmont comments · Replied to Chris Maltby in Castlevania Order of Shadows Golden Belmont comments
Some minor fix to the text + pocket version added! comments · Replied to Guiorgui37 in Some minor fix to the text + pocket version added! comments
Some minor fix to the text + pocket version added! comments · Posted in Some minor fix to the text + pocket version added! comments
OKAY WOW. The scene improvements were very needed, platformer is now able to have metroidvania games now with double jumps. Adventure is now better for sure. And this doesnt even include major things? These scene type changes are huge already (actually im not sure if you did mention scene types as major or not). One problem ive been having though is that my game wont stay saved after turning off my anolouge pocket. I use an sd card that i put game onto into AP. Also maybe the double jump and other things like that could be an event too to turn on or off for an unlocking mechanic

