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inkajoo's objects

48
Posts
3
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11
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A member registered Mar 06, 2016 · View creator page →

Creator of

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Writing games in Forth is really fun once you get the hang of it!

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Interesting take on the pixel editor - seems more "professional" than Aseprite.

I wish there was a way to show the left/right tools in a fixed location instead of over my work, like nice chunky icons in the corner of the canvas.  (Still, will see if I get used to it.)

I find all of the default color themes to be pretty fugly (sorry).  Any way to create a theme or is there a place to download different ones?  (The extension "store" doesn't seem to have any)

frontbutt

Absolutely incredible.  Addicting.  Big Harvest Moon vibes for me, is that weird?

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Who did the music?

Well, this was somethin' else.

Thank you for jumping! 

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It's very, very good.  I loved all the puns.  Dancing was hard but silly enough to make me want to win.

the game crashed for me after i went into the glitch house from the back

Love the art style

Battle is a little sluggish

Also, dialog isn't gameplay, you should cut it by at least 50%

i can't figure out this game, nothing seems interactable

Nice music and overall vibes 

The combat with the hammer doesn't feel great.  I don't care for the mouse aiming, doesn't seem to do much when the hammer makes almost a full circle when you swing it anyway.

And let us walk behind trees.

it's out of control, i can't stop, my greed will be my end

i have so much money

hey what do you get when you cross Mario Kart and Jacob's Ladder

doesn't feel good

Great lil game.  Has anybody bought your shirt

There's a couple slight issues, one I don't know if you can even fix (might be an issue with my system)

- The selected button in dialogs appears in the "clicked" state

- There's a slight graphical glitch on scrollbars.  Halfway between, there's an extra sliver of white pixels above or to the left of exactly half the scrollbar.

Very readable, nice improvement over the stock theme

Too hard

Very bittersweet

Would be cool if you had to take each box one by one, but playing this reminded me of how it feels to move

cute drawlings

this needs work...  how the UI works isn't obvious at all ... also not sure if i understand what this game is about, is it just saying "ok" over and over?  

also it hanged after my 4th or 5th message.  game stuck.

This is unironically one of the best games I've seen on itch.io

I've been developing a game engine since last December and it has reached a certain level of stability so I just wanted to make sure it still runs on other people's machines before I start posting stuff I make with it.

Please give it a try and post feedback, either here or on the download page.

https://inkajoo.itch.io/treats

Deep

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What is the symbolism of this

That was great

There's no explanation for what the ControlNet feature is anywhere.

I feel like this would actually be pretty good if it didn't have that effect that you have on it. Actually, it really made me feel not good in my head and I had to stop playing.  Thanks

This is a really early prototype of my game and I just want to make sure it works and plays well on other machines, if anybody could download and provide feedback on issues I'd greatly appreciate! https://inkajoo.itch.io/pinky-the-penguin

Really good.  Some fail states might be fun.  Kind of annoying that you can't dig upward.

Not enough going on here

The controls are very unresponsive and it's not clear where you can and can't go or interact with.

Nice idea but frustrating.  The player moves too fast and the fact that he is exactly one tile wide gives you little margin for error.  Double-jump is too unforgiving, lots of deaths from missing the window.

Doesn't feel very good to play

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Tons of fun!  Would be cool to see it polished and fleshed out some more !

Wow that escalated fast haha.  Lot of fun but REALLY hard by Level 6 

Bit floaty and difficult due to the controls

Really fun puzzle game!  The difficulty might have been ramped up a little more gradually (if you were releasing this commercially anyway) but it's fun and satisfying to solve!