ohh sorry i didn’t recognize them at first my bad - great job with the game!
InfinityPlusGames
Creator of
Recent community posts
Really fun game - I genuinely enjoyed it. The mechanics felt very smooth and polished, alongside the good music and good narrative. One thing I believe might work would be a hold-and-release system for throwing(Q). The longer you hold, the more power builds up, and when you release, it throws the gift with a force depending on how long you held. Great work!!!
Cool idea! I enjoyed playing this a lot. I liked the camera bob, but it felt a bit much at times. Also, to make it more immersive, it would be cool if the player was holding the flashlight with some volumetric lighting(I know that's difficult to do in WEBGL builds, but it would definitely be cool). Also, another nice mechanic would be the ability to toggle your flashlight to conserve battery. Overall, though, great game and good work!
Really cool idea! I agree that there definitely could be some more clues. Also, I think some basic polish (e.g., smoothing the player's rotation or jumping) could make the game feel much better. Finally, I think it looked really nice - but with some more post-processing effects, it could've looked 10x better. Overall though, I definitely enjoyed this game - good work!!
Cool game! I had a lot of fun playing this. In the future, adding things like detaining animations, or some sort of weapon to detain the hiders with, would be cool. Also, I really liked the simplistic, handmade map. That said, it felt a bit too empty at times and could've used some more details. Great work!









