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InfernalBizcochito

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A member registered Apr 15, 2022 · View creator page →

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jors.

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They're simply being transported alive to a loving home, right? D:

Perhaps it's best to never fully satisfy the pet's wishes

Thank you for playing!

Thank you so much! A little semi-spoiler about the full game: there will be disks that can be optionally retrieved along with the contract in each level of the main story, and those disks contain T3's lost memories. Very interesting stuff incoming, I'm really excited to keep writing! Thank you very much for playing!

Thank you! I agree that the levels are a bit slow and sluggish with all the sequential camera animations, it's something being changed and modulated for the full game, and a "skip player turn" button is definitely on the works. I wish I had thought of essential settings other than sound volume, like animation speed and such. Thank you so much for your feedback and for playing the game!

Thank you very much for playing, the controls are definitely something to workshop and rework. Balancing sound volume defaults is also something I noticed I would need to do, it is a bit noisy and strident at times. Thank you so much!

Thank you so much! The controls being strange (and sluggish) has come up before, it's definitely something to workshop and change in the full game. Thank you very much for playing!

Thank you so much, I used them for a game jam <3

So close, 455/500! It's a great little upgrade game, I love it! I wish there was some way of knowing what stat(s) apply to each mission and how likely everyone is too succeed, kinda like in the Problems/Opportunities screen in the Kingdom Management of Pathfinder: Kingmaker, you know? That said, I think the concept of running a thieves' guild at the home of your distracted French-speaking grandma is so funny, I love the game!

It's really fierce, the goblins are adorable, I love that there's a settings menu and that things have tooltips (genuinely very good accessibility practice, I think). I love it, I know it's a prototype and would need a lot of work before being a commercial title but I think it's a great prototype.

Honestly, that hardware tool store could stand to get knocked down a peg, with how they treat the sick and vulnerable. It's a great game, avoiding the police is super difficult but I love the game. The beginning cutscene is a really nice touch, too. Great job!

I love how random the trap images are, and the banana sound effect startled me almost every time x')! Gameplay-wise, it's one of those games that starts out super difficult but you can master over time and get better and better at playing, and that's really satisfying and engaging. I love it, good job!

It's great, and I think it would be even better if there was a way to know if what you're doing is effective (am I actually stealing the key or am I just too far away? Maybe some visual or audio effect could denote that). The level reminds me a bit of Ratchet & Clank arena levels, and the music is so fun. I love it.

Thank you so much! I think the animations which play after every player action are making the game feel a bit sluggish and non-responsive. It's definitely a lesson learned, and something to improve in the future. Thank you very much for your time and your feedback.

Thank you so much! Both music tracks are by Patricia Taxxon, from her studio album Xanthan Gun!

One flaw of the game is definitely that it hasn't been tested with a mouse enough, only with keyboard-only and controllers. As a result, some buttons have their mouse input eaten up by the layers on top. Sorry about that, it's definitely an accessibility blunder. Thank you for your time and attention!

I kept failing at the games and having them restart until the circle sawing one finally beat me out, but it's a really cool concept with amazing cute art and I love that you can, theoretically, dress with a pool ducky and a party hat. I love it.

It's great, I love it, I'm bad at it, but it's great!

I was able to play on Linux Mint with Heroic + Proton!

Help Igor :(

This is going into my daily affirmations <3

Very good arm mobility exercise for people with sedentary jobs, too, it really helps with everything <3

Yay configurable controller input ily <3 Poor Ringo died from ramming the ground in the end, though :(

Literalment la vida d'en Marrameu Torra Castanyes (R.I.P.)

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Sorry to butt in a year later, you're right that it's not properly explained, but it's a lore reference and I feel like I should say this.

You cannot win against La Castanyera, only survive.

You survive by dodging the chestnuts because Marrameu Torra Castanyes died when a chestnut exploded on him (R.I.P. Marrameu Torra Castanyes) and you're supposed to cheat fate by evading what happened to him. But you can't do so forever, because, if La Castanyera wills it, you will always die in the end.

(La Castanyera is not murderous in Catalan lore, but Marrameu Torra Castanyes did die of chestnut explosion in the children's song, and it is theorised that Marrameu Torra Castanyes was actually La Castanyera's cat, which would mean La Castanyera is a neglectful cat owner. Despite this, La Castanyera is usually presented as a kind old lady in Catalan lore.)

Vull anar enrere en el temps i haver participat en aquesta edició només per a poder votar La Castanyera, literalment la millor entrada de la història de la jam, la millor cosa del món, m'ha arreglat la carrera, m'ha solucionat els problemes i m'ha regalat un casquet volador.

Not the broken meta Uno Reverse + Sardian Cliffstomper + Charizard deck! Loved this game, thank you for your work ♥

Also, love that Slay The Spire-meets-Magic Inlay game! I've got to try it!

It seems to have a critical glitch where once you complete the tutorial the pause button disappears and it just bricks, and the level selection doesn't seem to work either, but I love the design concept, it's giving Mini Mario from Mario vs DK, the graphics are cute, the audio is good, shame about the glitch. Thank you for this game.

I love them, they are adorable and I will aid in their invasion of my planet anytime. 10/10, would buy a plushie. Love the SFX, love the aliens/gremlins/goblins/tiny orcs/boogerbois, love everything about this. Thank you so much for this game.

It's a great game! I wasn't good at it, I got the buttons mixed up a lot and it took me a while to really internalise that colour slots always get filled from center to perimeter. I wish there was a way to restart the slots without having to fill all three and shoot the shape because I started the combination wrong so many times and my brain just bricked everytime that happened. Me being bad aside, the game is well done, it works, the music and SFX are amazing, the graphics are good and it's a very original concept. Thank you so much for this game, it's great.

T ut[k]r[d] ti [f]tar! Ti er[m]ta[d]r[d] [m]r [o][f] [d]rqt[p][h]retas Nu [B][h]r[d] gl[b]itiurg ta [F][F][X]! Ti'g u[o][v]ru[y], i[h]na[k] [y][o]l [f][o]e i[h]tg sn[m]r!

(Sorry, had to do it :P, it's a good game!)

I love the game! It feels amazing to hit that level 45 chain reaction. It works well, it has simple and consistent controls, it looks and sounds nice, it fits the theme, and it manages to create satisfying and responsive visuals with only polygons and lights. It's amazing, thank you so much for this game.

I love it. It's a bit Home Safety Hotline, but the setting is Pathologic-meets-Bloodborne, and I think it's great. It's well done, the controls are simple and easy point-and-click, the character designs are fierce, it fits the theme, the eerie music is perfect for ambiance and the coughing in the background really grounds it. I lost quite quickly every time but that's because I'm dumb so no shade. Thank you so much for this game.