Set a choice to allow for multiple inputs and work off of a dedicated point type(dd). Set it to work off of two different score values, one that is permanent and another that only works when the multiple choice point type reaches a specific value (or higher), allowing the score to change points taken(aa) based on how many times you choose that option. It can skip the point value it's supposed to work at, based on how how it is set up, creating permanently missing points from the point type(aa) the score is supposed to alter.
Infaera
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A member registered Jan 31, 2021
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Most of my wants and issues seem to be covered by previous comments here.
Maybe a way to select between gaining in one point-type or deducting from a different point-type? (off-on-alt(x) selection-toggle?)
Basically, some way to attain 'Gain 2x+3a' || 'Gain 2x+1b' || 'Gain 2x+2c'
Hopefully without making several different options.
Alternatively, maybe make a multi-select option? Basically, you make a few different options and link them into a single one, where clicking it will change it to be the next in the link until it is deselected. That way, you could have something like 'Volume Increase 1,2,3,4,5 @ 1,3,5,7,9' points. Each could have their own wording. I assume this would actually have a lot of utility.