This is very well done and polished .
Recent community posts
Got a chance to play this morning really good idea. Using gravity and rotating the room to determine the direction is cool. I only was able to get through 3 scenes, after that it felt impossible to touch that home area.
I think you could expand on this making more complex room, like actual levels with traps and enemies. Increase the hang time because once the room rotates the gravity is instant which made it hard to get the ball to fall in to the Home spot.
Great Job on this!