Thank you for your feedback and video! About the spawn points and big environments: we see this complaint a lot, but everything was intentional at the time. We wanted the player to feel disoriented, to memorize and slowly become better at navigating the map and finding the pages. This had the effect we wanted, but we didn't expect so many people to dislike this feature. Personally I like when games do this to me, but hey, this was our first game (released 3 years ago!) and we learned a lot of lessons!
Also about keys unlocking doors that lead to the same place... also intentional ;) which is why we have that challenge (which removes score) in there! I can see how this could be frustrating though - again, always learning!
Glad you overall enjoyed it though! Thank you!