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A member registered Dec 26, 2021 · View creator page →

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Get interesting strategic depth with this one weird trick! Could maybe do with a dash or other movement option? It felt like if the enemies spawned wrong you might get killed without a chance to get out of the wind. Love the touch with the hats, great diagetic UI!

Love the concept! Could maybe do with regenerating health, so you have incentive to follow the wind away and keep your distance? The sailing physics were really satisfying to use, and they could definitely be the backbone of something really cool!

Cute! I can definitely see this as part of an educational website about these concepts. Would have blown me away in primary school.