Effective and consistent minimalism as well as a fun demonstration of dice tables in table top game design. Got a high score of 12!
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The concept's great! I did have a bit of trouble holding the camera still to look at the art and I didn't quite get that the paintings had to be lit up to take a photo of them? I spent a while thinking you had to enter the central pentagram to take a photo of the last one. I love the red loopy bits in the environment, they're very viceral! The writing was very good too.
I totally see where you're going with this! It took me a bit to figure out the controls (maybe mention that spacebar is fire in the initial instructions screen?) and the graphics don't always respond to the controls very quickly, but I like the concept! It's an interesting take on twin-stick shooter mechanics that feels fitting for the idea of channeling the magic power of a seperate thing, rather than having the gun yourself.







