Yeah, I understand the game is basically only UI so it should be good. We have some ideas on how to improve it but with no real playtesters it was hard to tell what the biggest problems were with it. The difficulty is intentional, we didn't want it to be too easy since it's not that long of a game otherwise.
We will probably be making a post-game-jam patch sometime in the future once we have time. Custom graphics and tweaks for the UI, more events (we had more ideas but just didn't have time), and overall balancing are all on the list.
Thanks for playing!
