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incorrecthorse

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A member registered Feb 17, 2023 · View creator page →

Recent community posts

though i guess maybe i just get the souls some time after the mountains are destroyed? i forgot if souls are also a kind of ore. seems like soul drops might actually very vaguely coincide with every-fourth-mountain, appearing a while after it gets destroyed... idk it's very unclear

aw, i got it to be negative enough to make a difference and i think it doesn't actually give me money, sad

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are mountains supposed to stop giving souls after 50? i wanted to see how much damage i could do but souls are very much a bottleneck. after some observing i'm feel like i'm not getting any from mountains, probably just calamities or another source i'm forgetting about... not sure because the calamity bar isn't really usable anymore

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just discovered a new source of income! :D (the swap ritual costing negative money)

reloaded the page and it didn't happen again so idk what exactly caused it

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just prestiged to try out the update, bought a miner and got this error:

___________________________________________

############################################################################################

ERROR in action number 1

of Create Event for object oKhazadGreathold:

Failed to load audio group

############################################################################################

i'm on firefox on linux

i just got used to upgrading the miners first as soon as i have some runners, and it was confusing that i couldn't do it this time

love the update, i see i came back at the right time!

is it intentional that the first miners' guild upgrades don't appear until you buy a runner manually, even if you already have some from the prestige updrade?

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coming back so frequently that "Updated:  11 seconds ago" :p

a cool game but winning is very hard and losing is too sad :(

i think it helped! i've now been playing for about 10 minutes on the latest version with almost everything runner-related maxed out and they still haven't gotten stuck

they still get stuck running into the mountain sometimes sorry :(

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this looks pretty cool!

a couple issues:

- the "move your cursor over the tree" tutorial confused me because i thought it meant just moving the cursor once so that it stays over the tree, it could use an animation or different wording like "shake your cursor"

- at least the first two wood/currency icons look nearly identical when small and not right next to each other and i keep spending the wrong one by accident... it'd be nice to have their shapes be all different too

they finally got unstuck like 10 minutes after i noticed them!

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something went wrong and the runners got stuck running into the mountain for a while... i took the screenshot after some finally departed but some of them are still stuck. i don't think it could be a coincidence because i have literally 20 runners, kinda unlikely they would all be in that corner


also i feel like it's impossible to upgrade runners enough to make them keep up with the pile right now...

that sounds awesome, thanks!

ah, it's hovering over the prestige button

i've played idle games before, i thought i wouldn't need to hover over the prestige button...

just accidentally made the infobox that explains prestige requirements appear but i can't even figure out how to reproduce it

i thought 5pp and 14pp near prestige tiers meant that each upgrade would cost 5 and 14 pp respectively and was trying to be very conservative about spending prestige points... it'd be nice if that was more clear

the game is very fun but very frustrating :]

the runners keep being very bad at throwing and just cycling the same half a pile of stuff :( 

fun game!

a small bug though, the fan gets unlocked before the fan phone call, so you can buy the fan and then still get the phone call about it being available, that's a bit annoying

i like the premise, but not the way i have to interact with the game a few times a minute but not more or less frequently, and the repetitiveness got boring (probably because each cycle takes a while). i think it would be more fun for me if game time passed instantly without having to wait, but i also was looking for idle games where i could check in way less often, so i guess i'm not the audience for this either way right now

oh, also, scrolling with a touchpad was way too sensitive for some reason, it made the actions list pretty hard to navigate on a laptop because very little movement would scroll all the way to the bottom/top, this is different from how everything else on my computer reacts to the touchpad. not sure what's the reason for that. it'd be nice to have an alternative way to scroll, like arrow keys

very fun! i've won after over an hour total

possibly a bug: i wanted to try playing without the "pierce" passive but when i reset the upgrades, bought every passive but that one and switched to weapon upgrades and upgraded those, the pierce passive also suddenly turned out to be bought and this happened two or three times the same way... though after that i reset and started with buying upgrades and pierce didn't appear against my will. buying a lot of upgrades at once is annoying so i'm not trying this more to figure out if it's actually reproducible...

the most satisfying incremental game i've ever played! the integer overflows are annoying though :[

i won the game, that was super not worth it but at least i know how it ends now :D

got it finally, looks like they're a very endgame thing...

i ended up going back and spending exactly five hours on one hole apparently and looks like i'm seeing the end and i'm still over 100b away from that next staff....

i'm not managing to progress after organized religion... 250k+ research points, i can get to foxes in like a few minutes and then it takes a bit more to get bears and religion (...i actually thought there wasn't anything after foxes before trying the game again after this update) but then there's no more upgrades and it looks like it'd take hours to get to the next staff and upgrading permits barely makes a difference :/ (for context i'm on the gardener's backyard with the philantropist bonus, that felt like the fastest combination for digging? i might be wrong though)

it's also kinda annoying that most upgrades are useless, there's no point in resetting the cost or doubling the efficiency of rabbits or whatever when they'd be getting <1% of the stuff either way, the update to raise mouse click efficiency to something in the tens of thousands arrives when the animals are doing quadrillions of digs per second... archeologist levels also got maxed out pretty quickly.... i do like the game overall though so i guess i'm gonna pretend i reached an ending for now, maybe a future update will make progressing faster at this point

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thank you for the update!

looks like something is off with the artifact counters involving the new location's artifacts, i've got 13/11 common and 17/15 rare ones right now :]

....i can't find the pop up, where is it?

thank you either way :] gonna have to replay the game now that i know about this

wow this is laggy (in my browser, firefox linux idk what affects performance)... the fps counter says 10-60 but it feels like a slideshow at all times

so much clicking... it would be nice if there was a button to buy all available upgrades for a given car parameter. the game is pretty fun other than that though

It's fine that the price rises, but the shop should say what the real price is. Right now it does not say the prices correctly.

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the idea sounds great but the words it's been detecting are way too obscure... whenever i make a move i have no idea if it's gonna count some random three-letter combo that i've never seen before. just dropping tiles at random brings about the same results as when i'm trying to make words on purpose

definitely took me more than 6 minutes, i failed like three or four times, but this was great

i'm only managing like 5-7/8 in classic mode and 2-4/8 in tactic :( is it a luck thing or skill issues? i've been playing for hours now

yay, miners are fixed!! this is fun now :)

it would be cool if multiple miners could work at the same block at once when there are less blocks than miners remaining

The shop says the prices vary by 100g between each equipment level, in reality regular equipment is 2x of the base price and expensive is 3x of the base price. E.g. on lvl 14 the shop says the equipment costs 1400g, 1500g and 1600g but it you buy it it takes 1400g, 2800g and 4200g respectively.

yeah i thought they just did very little damage but just tried playing again and yeah they're not even doing anything after the first block...

btw it's also a bit annoying that the proportions of seeds/water/sun that come out of the piñata are different from the proportions that actually get used so there's always a giant pile of seeds lying around, is that intentional?