Thank you! We used Candy Beans, which I found on dafont. I also really like it haha, it’s a little cartoony while also being very clear and not too weird lookin’.
Recent community posts
That means a lot! You made my day. I forwarded your comment to the artist/musician as well! More art and music would be great, I kinda sprung this project on them both at the last minute so I'm very glad with what they were able to produce. If I revisit the game more I'll try to add more details to everything (:
Haha I would be interested actually if you thought of a generalized way to automatically sort all objects based on where they are. My solution requires setting sorting layers for all objects, which isn't the worst actually.
Hmm I don't see the stretching. I do have No Compression/Point Filter on my Sprites but didn't do any other game settings.
Actually just got layered movement working! So that build is up whoo.
I spent a few days trying to do it some weird way... which was defining a bunch of "bottom planes" for each object and automatically sorting the layers. That did not work and my brain hurts.
But the way that does work it easy! I just check for overlapping objects and stick her in the right layer. Whoo. sob. That took like 20 minutes compared to my first attempt.
Thanks so much! It is a pixel font, but you think a smaller size pixel would be better? I'll look into the Unity settings to make the image more crisp. Is it like the pixel art is being aliased?
I've been trying to write some general code to layer sprite images but it's been quite difficult to get the math right haha