hey I enjoyed Casterbridge! I think we have a very similar concept with our game "Westernia". Although you went for a more serious presentation. Congratulations for the result!
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Nice art and conversations! I get your point at the end of the game about little decisions. But I still wish the game was shorter and had more decisions to be made so I could play it a few times and see the consequences!
Thanks for making the game!
I think we're going to focus on a browser version, fixed resolution of the game.
I guess we should have two bundles of assets if we want to support resolutions of top Android phones and browser at the same time. But I don't think we have the time this week for two versions of every asset.
So we will make a low-res, browser game. If we really like the game we can always make an Android version later.
I have just read the "Hardware accesibility" diversifier. We were planning to make a mobile game but maybe we should focus on browser?
Do you consider a browser more accessible than an Android phone? We are currently living in Vietnam were many people don't have laptops but many play games on their phones.