Surprisingly satisfying. Great sense of humor.
The crunching sound makes me feeling weird inside.
Kinda fun, really pretty, and solid menus and intro. I was impressed with the drawing mechanic. The sprites were well drawn and the background was nice. One thing I noticed is that drawing with a mouse is awkward and uncomfortable, so the main mechanic, while cool, got repetitive. I want to see zombies blow up and the art work, not my hideous squigglings! I think it would have been a better experience on a touch screen.
If the mechanic was used more sparingly (like, to select spells, or maybe the spells had 50X more shots), I think it would have added a lot to the game play.
Great art style. Touching story. Nice feel.
I, for one, loved the warp effect. Retro feel was awesome. Minimalist art style very well done. Controls felt pretty tight for platforming, but not great for the boss fight. Not sure if that was intentional, but the inability to turn around in the air rendered 90% of the final stage unusable. It was frustrating to figure that out...but it was a pretty awesome feeling defeating the wizard, so bravo.
I totally agree and I'm impressed that you figured out how to used the box.
We wanted the metal gear solid mechanic because it was a fun throw-back.
Originally, you were supposed to pick it up before some complex fox-patrol part of the level, but we ran out of time.
I really appreciate the feedback, and thanks for playing!