Everything looks really good, I like the glitchy visuals for the gameboys. I thought it was a bit odd that you can just win when you reach your bed, I thought you'd have to get rid of all the enemies first.
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The art is amazing, and the worldspace is pretty well done, I think. Only concern is that I was never sure what you needed to pick up before leaving the house, or if I had actually gotten everything when I left.
I like the feel of this, it's relaxing. Hit detection for clicking on thoughts feels a bit inconsistent, not sure if that's intended, and one of the thoughts floated out of reach, but other than that everything worked well.