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Ifnerr

49
Posts
18
Followers
5
Following
A member registered Apr 04, 2022 ยท View creator page โ†’

Creator of

Recent community posts

Wow I never thought it would last that much for it being a jam entry

As they said in the comments, having a larger perspective could be cool, also I thought I would like to have some kind of mechanic that pushees the wheelie, like an impulse to make more variation on the levels

I didn't finish this demo, but the ambience it's really tense and immersive, loved the details con the art, the pictures on the houses and the village, maybe some less assets could be better the map for me it's a little heavy on details when it should be more minimalistic at least on the outsides, not on the houses

I tested some races, didn't get the hang of the drifting mechanic I think it might be too much influenced by the direction, but overall the improvement you propose seems cool.
I think that if you continue on the mario kart/ party race games lines you are creating something cool, but keep in mind that you must find your difference from all the other racing/party games like this

Cool game, I think I'm bad at it or it needs a little bit more progression, the second wave kills me every time, fishes have too much life, maybe I'm buying the upgrades bad(I think that shouldn't be).
But I liked it, I'll still try and surpass more waves

Do you remember your score? I'm doing some balance on that aspect and I want to know if people starts dying too early for a boss fight, or if they reach the boss fight with how much life, I can kill the bosses but I used a low score to test them, the game still requires testing

Thanks for the comment!
in the movement thing, I'm working on making a clear position for the movement positions, and it's intended for you not to move I can explain the narrative behind it's just that the ship uses particles and you can only move into condensed particle places, so your ship can just warp around those points on screen(It's also because I take inspiration from asteroids and wanted to keep the no free movement mechanic).
Also working on balancing things out so did you die due to an asteroid? too many asteroids? too many enemies?
Sound is coming, I'm making contact with some musician to take part on that.
again, thanks for the comment and testing the game!

strange, maybe it's on the itch io config, but even using the fullscreen it looked little on a border of my screen

The controls were a little complicated at first but I liked the game and the ending of it, great game, I have one question why was it so little on screen?

I do not want to sound as a hater, I want this review to be read as a constructive review, this game for me was boring because, the timer is too long I reached level 12 and the last ability is on level 9, which I didn't use, I only use my abilites 5 times, the enemies movement is too slow that I can go around avoid them and then kill them, without any challenge, and I had to be on a constant click, that would be awesome if the shooting was automatic and constant, maybe adding a dash to hte player, enemies a little bit faster and less time so that level 9 skill is hard to reach on a normal play, that would add a sort of goal to the player and having like 3 or 4 minutes would be just enough, I reached level 9 in the first 2 minutes of playing. 

We were planning on adding a little tutorial screen, for that same reason, maybe we update it on these day

I would have enjoyed it a lot more if you added some music on the background, also there's a bug that when you pick the upgrade "now your rifle shoot an extra bullet" the sound of the bullet is increased, his volume went up and it was annoying

One detail I noticed, and as an artist I would reccomend to change is the color, everything uses the same colors and it's so dark it's difficult to read the intro and it's difficult to differ graphics, monochromatic is good but you can change a little bit more tones to show the different things on screen.

I liked the graphics, even thought they were stickmans they were animated and showed what they need to show

Really fun game to play, cool inspirations!!

Cool graphics and game!

i didn't drop as the description said and couldn't played at all

Cool game, cool controls, and cool graphics, it remembers me of a phone game, maybe post jam you can add more graphics so there's more danger variety

Asuming you were a solo dev it was a cool game, I would have changed the color for the border texture, almost died because I didn't knew I wasn't moving

Cool game, love the way you aproach to the theme and requisite, remembers me of Isaac

Cool idea, didn't get it at first, but reading th decription helps, maybe a more graphic way to see that you are "poisoning" the waters

Cool idea in general, also I liked that you made a story game instaed of the classic games seen on jams

Good idea! good graphics and narrativ

I love this one, super fun to play

Loved everything about it, fun idea for fromt he top limitation!

Funny game, I don't know why I related it to vector, the phone parkour game, but your is fun, I would extend the punch trigger, it's quite close and it happened to me that I mistook it.

What a good way to use action and from the top, that was really creative, never even thought about making something like this, awesome work, concept and game!

Supper funny movement, I didn't reach the end, but it's super fun to play with the movement and swings in the place

I loved the wizard!! but I am too bad to survive the bugs

Thanks a lot bro!!!

I did get a lot more this time, but I shoud say that sometimes I got lost, I didn't really get how to recruit more followers, but it looks better now in terms of functionality, you should keep the good work

Sure I'll do, I liked the game because it is something different from my usual gameplay so I'll come bac

For the time you did it, looks funny

Nice game, I feel it a little bit slow, like the character is moving too slow for the animation. The artstyle and animation looks awesome!

Quite funny game

Not a bad game, but I think it need more direct explanation of the things going on, maybe trying to make the player interact to have them see what they are doing is not the best idea, but in my opinion it's an interesting game to play

Loved your game, I really enjoyed playing it, it's super addictive, I would like to have an infinite mode to play.

MAN that was intense, I really love it, the short but good story, the tense movement, the sound design, all awesome, congrats!

I kind of get what I have to do, but I don't really get it, maybe some explanation on the page could help, love the pixel art you did.

Yes it was also hard for me (I'm the artist), thanks for the comment.