this heavily needs a moves lists i'm not sure how to do anything but basic attacks
Idon'texist5
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it can be hard to say the least, not getting the reception for a game (that you put your heart into) that you were hoping for. i won't say anything critical about the game as i don't believe it will help but I would suggest something if your open to hearing it.
that something being, only release a free demo or earlier versions of the game. it can be tempting to put projects up for free for the community to enjoy, and it speaks to your generous nature. but when you put so much effort into something you owe it to yourself to earn something from it. (and unfortunately you can't count on donations 9 times out of 10)
I think it would be a genuine shame if you lost your passion for making games in general and I believe you have a real talent for it but sometimes projects flop I mean Scott Cawthon tried for years with game development before finally getting something popular
great game love the idea and looking forward to the final product
I just wanted to mention some stuff that you can totally ignore up to you
first off the game play loop is good but could use some work here and there for example sometimes the potions people ask for may not be potions the players have learnt yet which can leave players confused
next the game is a little slow in the sense that it takes a while for the customers to pass the window and finally reach the door which can be a little annoying
finally i encountered a bug where the peasant girls second dialogue (the man at arms path) glitches and skips all of it which kinda left me unsure of what to do
again it's a really cool game and I'm excited to see what's next