Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

idleSoldier

12
Posts
A member registered Feb 03, 2023 · View creator page →

Creator of

Recent community posts

Sergey: The game looks really good, has a lot of improvements from last version. I liked the character bios, it is informative enough. It's also really cool that we start using AI for art generation. Keep up the good work.

Sergey: The sprites are really cool, and the animation looks smooth. I loved the bomb part, it looks dope. This kind of games like tower defense games, it needs good amount of testing for optimal fine tuning. Overall, it is really cool game and needs polishing the waves. Great job. 

Sergey: I see improvements from previous version. However, I would like to get more space. Path finding was done through set of points for 2D and I'd love to see more characters following same path but with random error to make it more interesting. Overall, it was a good improvement from last time. 

Sergey: The demo was fire. This game seems to offer a unique combination of survival, rhythm-based mechanics, and music, which creates an exciting and engaging experience. Overall, it is really cool. 

Sergey: Was interesting to play, needed a few skills to pick up for the next level. The movements and mechanics were ok. There was little uncertainty of choosing the right door. New levels could be about chess problems but with reality moves like horse jumping, etc. Overall, l liked the game. Was fun to play. 

Sergey: Interesting. I liked the teleport and how one teleport would just throw you to another place immediately. The mechanics were good. Also, I liked the button part where you eliminate the enemies with a color matching button. Overall, great job. 

(1 edit)

Sergey: Nice, it was intriguing to play. Overall the idea was cool and fun. It was a little noisy though. The alarm thing was nicely integrated. Good job.

Sergey: The game was cool to play. The overall idea was interesting. I'd like to see more like a 3d object instead of a sprite but didn't really impact the gameplay much. Also, I kept listening "audiojungle" periodically lol 

(1 edit)

Sergey: Seems like it's about exploring, but I think it should explain itself a little bit. I noticed several collider issues with the platforms. Also, I think the world design could be better polished, covering sharp edges and making it better looking for the player. 

(1 edit)

Sergey: It's fun to play this game; exploring the world is interesting. Each level seems to add new mechanics, which is interesting. I also like the 'red' rabbit that I cannot kill, even though tried several times :

(1 edit)

Sergey: It's was fun playing it. The idea is basic but interesting. I would like to see more clouds so I could jump off them, it would be fun.