Amazing mechanic. Super innovative.
IdleBard
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A member registered Jun 02, 2022
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Minor premise
I haven’t played v1.2.
I haven't read the other comments to not be biased.
What I like
- The movement is super smooth and responsive.
- The graphic is pretty.
- Even if it is an early build, the curve of difficulty is well-adjusted. The first levels are perfect to learn the mechanics, whereas the final two are pleasantly challenging.
What I does not
- Probably it’s because I’m stupid, but, at first, I didn’t get that there are some buttons that you need to hold and some switches that you can just click. I’d suggest modifying the switch sprite, maybe you could use a lever.
- I know the soundtrack is not the main feature in a game, but it is really strange to play in complete silence.
- Why is the “Windowed/Full screen” button in the main menu? At first I went straight to options and I was a bit disappointed because I didn’t find it. If you want to have it in the menu, you should differentiate it from the other buttons because it has a different function (it doesn’t move you to a different screen/menu).
- When you press space to jump, but you’re attracted by a magnet field, you drop the magnet. Probably it is a mechanic for future use, but at the moment I find it a bit annoying.
Recap
Well done. I really like the game. Carry on because I looking forward to see the final product.