Would love to see a mobile version of this.. with a lot more to it! I'm sure you could think of loads more sins and good things to put in there :D
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For some odd reason, I can't open the game. It says "Your browser does not support WebGL", even though I don't think it's opening with a browser, since I downloaded it? Shame, I was looking forward to playing.
All of the furniture is completely invisible. I can bump into it and move it to the truck, and see it once it's under "In The Truck", but there is nothing visible in the house or yellow square, in Scenario or Timed mode.
(Also, I suggest putting a barrier around the house, I was easily able to walk right off the map into the blue abyss.)
Completely unplayable for me. I don't think this is any fault of the game itself, per say, but rather there's just so much detail and quality put into it that it overloaded my pitiful netbook, and froze it for a full 10 minutes after snakey guy showed up to take me to Lord Stitches. I also noticed (and I think this has to do with lag) that while trying to move the characters, it was like I was dragging a 5-ton boulder by my ankles. It was painfully slow.
I hope it's easier on the hardware in the future, or maybe a console version will be made available, I'd really love to be able to play some day.
THAT BEING SAID! Everything I was able to experience was simply fantastic! The music was wonderful, the animation as the characters moved was smooth (when it wasn't lagging), and the artwork is admirable to say the least. I really love the comedy and self-awareness, and the blood gushing from "Scarf Boy's" apparently smashed head was shocking. but fantastic in a morbid way. I loved every detail of what little I was able to experience. Keep up the great work!
So I was really enjoying the game, screaming over how adorable Sammy is, when it came to the option ask her to be a friend or girlfriend. I thought to myself "Well, in-game, my character and Sammy have been talking for months, so it makes way more sense to ask her out, than to ask her to be friends, because they'd already BE friends at this point. Plus, that sounds like the cutest option, and if she declines, it'll automatically put me on the friend route anyway and let me build it up manually. If she accepts, then it's just meant to be a short game, and that's fine."
So I asked her out.
And then I got lectured and insulted for choosing what I thought would be the most adorable route. This instantly ruined the game for me, being called pathetic for wanting to pass the time, and accused me of feeling "obligated" to date her for meeting her in a bathroom. Since when was "Will you be my girlfriend" someone demanding they date you?
And to top it all off, if I DON'T date Sammy, you bitch and moan about how hard you worked on this game, and how I'm an asshole for NOT trying to date her. If I ask to be friends, Sammy says, just as I said above, that we'd been talking for months and were already friends, then mocks me for not asking her out on a dating sim.
Why waste your time and effort composing and drawing and scripting and blahblahblahwhogivesafuck, if you're just going to whine no matter what anyone does? I don't try to win, you whine like a little baby because I didn't play properly, and thus wasted your hard work. I DO try to win, and you whine like a bitch and call me a shit person for trying to appreciate your hard work, and say that hard work is stupid.
Some people may have found it funny, but it completely ruined what I thought was going to be a cute game. It's no wonder you don't have any fanart.
It's not a bad game, but it's certainly frustrating. I've having a difficult time gathering resources without dying after collecting only a few pieces of coal or iron. Maybe it gets easier after playing some more, but I just wanted to express my irritation. It doesn't really ruin it for me, though.
I have the same problem of items either this (above^), or not stacking properly (sometimes I'll look down and have 3 or 4 stacks of coal of 2, 5, 36, and 87, generally speaking. The only way to fix it is by throwing out all the items, or at least all but one stack, but this is a massive hassle when the first stack (and thus, the one it throws from) is the one with 87 items. :/
The stacks are super glitchy, and this is an important bug that needs to be fixed.
I can't harvest the wheat. I have an empty basket selected, the bar is full, the wheat is brown, and I'm clicking frantically, but I'm not getting any wheat. Between this, and the mice, I may as well be a dead man. In a game like this, if I couldn't farm, I'd fish... but I need wheat to make rope to make a rod to fish! I'm living off of berries, and that's only just barely.
I clicked on my second bed of wheat, and it harvested just fine. It's just this one bed.
I made a new basket, and suddenly the first bed let me harvest!? I'm so confused!!
So, I played four times.
Game One: I chopped down the tree, and made the raft square before rebuilding the tree. The shark attacks, and the female fights it. She falls in the water, and both she and the shark disappear. I continue playing with just the male, but I begin struggling to keep up with his hunger and construction fairly quickly. He starves to death.
Game Two: I chop down the tree, and again make the raft a full square. The shark attacks, and I'm able to fight it off a few times, getting a fairly comfortable raft with two chests and three trees growing at once. Suddenly, the girl falls in, and I try to get the guy to rescue her, but she dies. This is where the bugs really start happening. I notice here that he stops following commands. He'll build a tree, but he won't repair raft parts, and sometimes won't build things or cook food. He also gets stuck on the fire pit until he gets hungry. I press Restart.
Game Three: This time, the first thing I do is build a chest, then rebuild the tree, and they put all the fruit directly into the chest, as predicted. No more seagull problems, good. From here, I start expanding the raft. I get the raft fairly big, and I notice that the chest is apparently full, as they're not putting fruit in it, so I start making another row of raft to put the chests side-by-side. In the middle of construction, the shark attacks, and the guy fights it this time. He falls in, and I send the girl to save him. She fights off the shark, but he drowns, apparently, because I can't get him out of the water. So I'm left with just the girl. I'm doing alright, since I was already well-off before the guy died, but she too stops listening to some of my commands. The shark attacks the new chest, and she fights it off. I tell her to repair it, and she ignores it, opting to resume building the tree. After she's done, she still doesn't fix the raft. Instead, she starts moving food from the undamaged chest to the damaged one, with the Repair symbol over it. The chests both become full, so I build a third one. The shark attacks the raft where the fire pit is, and she fights it off. I tell her again to repair the two damaged spots, and she plays around with the food some more until I rapidly click the repair button on the fire pit. Finally, she goes to fix it. It's another several minutes, and more playing with the fruit, before she finally repairs the raft under the chest. She, too, starts getting stuck on the fire pit, until she gets hungry. She fights the shark, falls in the water, and I frantically try to make her climb out, but she dies.
Game Four: I start off the same way as Game Three, having decided it is the most effective method. It's not long before the shark attacks, and the girl falls into the water. The guy fights off the shark, the girl is still alive, and I click on her in attempt to pull her out, but she's still acting as though the shark is eating her. She dies. I quit.
Now, I don't know if it's part of the game design to not be able to rescue the other person, but I think it's a feature that should be available. Also, as you may have noticed, the people seem unable, or unwilling to repair parts of the raft that are under chests, and ignore some commands after one person has died. I would also like the option to have both people fight the shark.
You need to tell them what error messages you get, what happens when you try to play, etc. Do you click "Launch" and nothing happens? Does it open, and immediately crash? Are you using the player, or did you download it from the website? They don't have access to your computer, and any number of things could be causing it to stop working. Nobody can help if you don't give details.
It's cute, and kind of interesting to see what happens when you do different things with different people, but after your second or third attempt, it feels mundane and pointless, because you quickly realize that no matter what you do, you're either going to suffer, starve, or become evil. In the end, there is no choice, there is no good ending, and that takes away from the enjoyment.
Third playthrough, I was working very hard to keep a pure heart, and had resorted to eating apples and picnic baskets. I'd gotten a tiny smidge of darkness, by another character's fault, and suddenly, I was given no choice but to either punch the snowman in the face, or eat him. Being that I was starving from everyone trying to deny me food, I had to eat him. ONE bad action turned the entire heart black.
At that point I threw up my hands in defeat and quit the game. There is no winning. There is no saving the bear. He either dies or becomes evil, end of story.
I thought the ending was kind of.... meh... and I would have liked it to be longer, with more interactions... but I guess it wasn't so bad. What was there, I did enjoy. I had fun with the books, and I found that you can throw the books into the bedroom and watch them slide up and down the wall, which was amusing.
The driving camera made me literally sick, it's nearly impossible to tell when you're successfully interacting with something, and the farting and belching every time you click to pick something up is simply obnoxious. It was impossible to enjoy the game.
Every time I tried to click on something, all I'd get is a fart or belch in response, it was by pure accident that I realized you have to hold the mouse button, which is even more frustrating because half the actions are done by mouse, and half with the F key, which I only found out by looking in the comments below. You have no control guide in the game or in the game's description, and there's no settings. I can't even say it's fun with the sound turned off, because you STILL can't tell what you're doing, what connects, and what doesn't.
I'm having the same bug.
After a while of playing (about 2 hours in, to be more precise), my spear stops working. Selecting it shows me holding a plain stick, and clicking the shark does nothing. This has happened in 2 different games. Second time, I assumed this meant it was broken (I don't even know if tools CAN break), so I tossed it into the ocean and made a new one. No difference.
So when I opened the game, it had me calibrate, or whatever that was. Audio Lag was 0, so I clicked continue. I went into practice mode, but it wasn't recognizing any of my hits, and was saying I was missing. I adjusted my settings, went back into Practice Mode, and it crashed.
It'd be nice if traps were reusable. I see no reason why they shouldn't be. Also, throwing stones are essentially pointless. You have to be right up next to the animal for it to even hit, and even then, it stuns them no more than hitting them with the stick, which is equal to the stones in damage anyway.
As someone who is planning out their first game, I'm a little confused. Is this to say that I should forget about my ideas for random events to make my survival game more interesting to players? Or is this to say "Don't start on the random events, until you have your island created"? Or are you saying to go even smaller than that? How far ahead is too far?
Sorry if I sound rude, I'm eager to hear your advice.
So the items take about 5 seconds to update. The router goes out approximately every 12 seconds, though sometimes it will go out immediately after rebooting. You get a sleepiness warning that lasts about 3 seconds before you lose. If you're across the house, and get a warning, you do not have enough time to get to the bed and sleep, and if the router goes out the moment you reach the bed, or the bed suddenly needs an update, you lose before you even know what happened. Maybe my playthrough attempts just had the worst timing ever, but this seems unplayable.
Do you play survival games? It doesn't matter what kind. Island, apocalyptic, zombie, forest, 3D, 2D, Subnautica, Minecraft, etc.
If so, why? What about survival games in general, or one survival game specifically, makes you like it? How do you think they can be improved? What do you think is the worst part about survival games, or one survival game in particular?
If not, why not? What do you think is missing from survival games as a whole that could make it enjoyable? What could be added to a survival game that would convince you to play it?
There isn't any exploration to be done. Currently, the point is to defend your raft from the shark. Not having the shark would make it exceptionally boring (people are already complaining about it being boring :/ ) and there would be no challenge.
Use your hook to get as much wood and scrap as you can, and make a spear, first. Then make your nets.
I do agree, though, that the shark is quite obnoxious at times. I saw someone post something about anti-shark spikes to put on the edges, which I like. I hope the creator incorporates something like that. A while back, I suggested temporary islands, which I also really hope the implement. Everyone seems to want an island, but nobody is suggesting how to avoid it becoming an island survival (except me lul)
So I was playing, and suddenly, the shark came swimming over to attack. I stabbed him a couple times, and then he started swimming in circles through my raft like it was nothing.
I wish I could have gotten it on video, but here', have a screenshot instead. (I can't get the image to appear, so here's the actually link)